cold steel Posted October 9, 2013 Posted October 9, 2013 Hi everyone, I have a one big problem with blender importing .nif script. I have a two body meshes femalebody_0 and femalebody_1 which I edited in 3ds max many month ago and now I need to import this two meshes to blender correctly. Weight slider with this meshes work correctly and here is mine screenshot with nifscope : As you can see on screenshot the count of vertices on femalebody_0 and femalebody_1 is 3471. Now I am trying to import this bodies to blender and that's what happens : As you can see blender imported femalebody_1 correctly with the same count of vertices like in nifscope, but femalebody_0 now have 3469 vertices and I don't know why this happened. Maybe someone here know how to fix this problem? Here is my .nif files : TBBP ideal.rar P.S. sorry for my bad english.
cold steel Posted October 10, 2013 Author Posted October 10, 2013 What porting method are you using? I am using this script for blender and this importing options like on screenshot.
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