Guest Posted August 11, 2023 Posted August 11, 2023 Like if I download all of the SLALs and picked all of the animations that I want, is there a way to make a single pack so that I don’t use up plugins and animation count with packs that only contain a few animations that I want? If so how would I do that, is there a guide of tutorial you could recommend?
bnub345 Posted August 12, 2023 Posted August 12, 2023 1 hour ago, peppermaster said: Like if I download all of the SLALs and picked all of the animations that I want, is there a way to make a single pack so that I don’t use up plugins and animation count with packs that only contain a few animations that I want? If so how would I do that, is there a guide of tutorial you could recommend? You could do that. The best way to learn is to look at an existing SLAL pack and see how they work. All of the animations are defined in a .json file so sexlab knows how to use them. As long as the animations are in the proper folder structure and you don't make any errors in the .json syntax it will work fine. You would also need to make a FNIS text file and generate the behavior using the FNIS_for_modders program. If you have Python installed on your computer you can use a script to generate the .json and FNIS text file for you, which is much easier if you mess with SLAL packs frequently. Having said that, it is probably much easier to just take all of the existing SLAL packs and delete the stuff you don't like. Delete the animation entries from the .json to prevent them from showing up in game and delete the entries from the FNIS text to prevent them from taking up animation slots. Then use FNIS_for_modders to regenerate the behavior file. There is a guide linked from the SLAL mod page https://www.loverslab.com/files/file/2506-sexlab-animation-loader-guide/ 1
Guest Posted August 12, 2023 Posted August 12, 2023 Hey, thanks! Definitely a helpful answer, I’m not sure how to do most of that yet, but now I know what I need to learn! 6 minutes ago, bnub345 said: You could do that. The best way to learn is to look at an existing SLAL pack and see how they work. All of the animations are defined in a .json file so sexlab knows how to use them. As long as the animations are in the proper folder structure and you don't make any errors in the .json syntax it will work fine. You would also need to make a FNIS text file and generate the behavior using the FNIS_for_modders program. If you have Python installed on your computer you can use a script to generate the .json and FNIS text file for you, which is much easier if you mess with SLAL packs frequently. Having said that, it is probably much easier to just take all of the existing SLAL packs and delete the stuff you don't like. Delete the animation entries from the .json to prevent them from showing up in game and delete the entries from the FNIS text to prevent them from taking up animation slots. Then use FNIS_for_modders to regenerate the behavior file. There is a guide linked from the SLAL mod page https://www.loverslab.com/files/file/2506-sexlab-animation-loader-guide/
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