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Stage Geometry / placeables mods


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Posted (edited)

Hi we vaguely understand kidsobjdb and g1co files, here are some previews of functional stage mods that are a bit more precise than what's been possible before. 

lol whoops i guess discord doesn't like LL, uhh... copy link -> paste in address bar to get a download prompt. I'll see about uploading something else tomorrow. 

Crimson festival with fewer spectators also removed an invisible wall that you can bump into with the no-spectators layer 2 sample mod, where the rumble dz used to be. similar adjustments made on the lower section.

Forbidden fortune (lower) with way less crap also moved an invisible wall back a couple meters where one of the barrel stacks used to be

forbidden fortune (upper) with that wall not rocking ship but the box piles still do and then the thing where the whole stage moves still happens. no more looping resets at least.

rope walk enabled on the colosseum ropes

 

tilted floor on chamber of potential kinda like half of Scramble from doa 5


Imai doing some weird stuff out of bounds on unforgettable deleted a couple fences and made some floor meshes bigger, but these out of bounds hallways needs some more work with camera clipping and wall collision to be playable.

 

throwdown out of bounds trash pile that acts like the miyabi lanterns. there's quite a bit of playable area outside the fence but i haven't started moving walls or deleting mobs yet.

 

some form of these mods will be included with an upcoming release of the DOA6++ gameplay mod, and depending on precisely how they're implemented i'll probably post a redundant standalone version of just the stage mods with a toggler

 

Memorial v3 and slope of potential.zip

Edited by doctor_science
added modfiles
Posted (edited)

lol i'm not dealing with the video links, anyway I updated memorial a lot and added the zip to the post. files go in the direct replacements subfolders, y'all know the drill. 

use the layer 2 memorial thing, play kokoro's story over and over, or get 6++ to get on that stage

Edited by doctor_science

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