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help me with hair model


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Posted

I don't know how to use blender :(

 

but if you pick you your mesh change to edit mode

select the verts that need welding

and on the left panel pick merge > at centre

 

you should be good i think :wacko:

 

Blender will auto smooth the mesh or not smooth it at all, as vertex normals can't be edited yet,

(the latest daily builds might have early code for that not checked in a while) 

 

 

hopefully someone who can use blender will post how.

Posted

The tri file will need to be rebuilt if you change the vertex count of the mesh; I don't recall exactly how to do that. Try smoothing in nifskope: right click the mesh->mesh->smooth faces, do update tangent space.  Also check to see if the NiTriShapeData (will be highlighted when you click on the hair mesh) for the mesh has 4097 as the BS Num UV Sets. If the normal map isn't set correctly in the nif it won't load the normal map for the hair. Most of the time when I see problems like this setting it to 4097 (required for loading normal map) will fix any smoothing problems because it looks at the _n map instead of the mesh for smoothing.

Posted

I don't know how to use blender :(

 

but if you pick you your mesh change to edit mode

select the verts that need welding

and on the left panel pick merge > at centre

 

you should be good i think :wacko:

 

Blender will auto smooth the mesh or not smooth it at all, as vertex normals can't be edited yet,

(the latest daily builds might have early code for that not checked in a while) 

 

 

hopefully someone who can use blender will post how.

 

 

The tri file will need to be rebuilt if you change the vertex count of the mesh; I don't recall exactly how to do that. Try smoothing in nifskope: right click the mesh->mesh->smooth faces, do update tangent space.  Also check to see if the NiTriShapeData (will be highlighted when you click on the hair mesh) for the mesh has 4097 as the BS Num UV Sets. If the normal map isn't set correctly in the nif it won't load the normal map for the hair. Most of the time when I see problems like this setting it to 4097 (required for loading normal map) will fix any smoothing problems because it looks at the _n map instead of the mesh for smoothing.

 

 

holy shit!!!

i cant believe i just wasting times in blender, while this can be done in nifskope "D

i finally fixed it... thank you everyone :D that was a very clear explanation 

 

here

http://postimg.org/image/qezcupe23/

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