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Help with bodyslide - adapting armor to body morph.


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Posted

Hello, sorry for this topic that already kinda exist but after hours of search, reading tons shit of guide and try hard I still can't make it to work.

 

When I equip an armor/outfit it doesnt adapt the body morph of my char and change it to another one.

 

So I've downloaded this body typehttps://www.nexusmods.com/skyrimspecialedition/mods/62052 with all requirements.

Then downloaded for example this outfit: https://www.nexusmods.com/skyrimspecialedition/mods/89916  with all requirements.

I then went to body slide, choose the coco body in outfit/body, messed around preset and saved my own messed one, went to group selected the armor/outfits i want to adapt to my body morph, ticked build morph and batch build it.

 

Screenshot of my bodyslide:

https://imgur.com/a/XBX8uEr

 

Then in game here is my body when nude

https://imgur.com/a/l15X6ni

 

But when i equip any of the armor/outfit it changes the morph to this

https://imgur.com/a/0N87KSP

 

Btw i could make this armor only, work but i still dont get why/how :

https://imgur.com/a/FeFMOjP

 

Thanks in advance for any help :)

Btw sorry if it's not in the right place i never made any topic in any forum.

Posted

Probably because that's not the Mulan outfit (based on screenshots) and its most likely not for the COCO body; or the groups are wrong and it didn't apply your preset when batch building.

Posted
8 minutes ago, traison said:

Probably because that's not the Mulan outfit (based on screenshots) and its most likely not for the COCO body; or the groups are wrong and it didn't apply your preset when batch building.

Yes it was just an example of outfit i've download from coco, the one in screenshot is the gothic one https://www.nexusmods.com/skyrimspecialedition/mods/97233 , and in mod description it says "COCO's Mulan, featuring a unique elven warrior style outfit. The outfit comes with CBBE 3BA and COCOBody CBBE/UUNP bodyslides support. The Dress ad Cloak comes with HDT-SMP cloth physics." and require "COCO Body (3BBB) SE" to work. And how can i know if the groups are wrong ?

Posted

In bodyslide when select the coco body i have all her/his preset available and also my messed ones, but when i select any of the coco outfit all of these presets disappear and just some restraint ones are available as shown in screenshot, but so how did i achieved to make the assasin shadow outfit to work https://www.nexusmods.com/skyrimspecialedition/mods/57213 as shown in main topic, in game screenshot the armor adaptate to the coco body preset ? And how can i make the coco preset available for the outfit ?

https://imgur.com/a/jCyVnsg

Posted (edited)

There is some behaviour here that I haven't figured out yet, where for instance the group "CBBE" seems to imply "3BA". Meaning, adding "CBBE" as the group to your preset will also make it show for outfits grouped for "3BA", "3BA Dawnguard", etc. However, when a preset doesn't show up, simply adding the group to it has been sufficient to work around the issue hence I have never dedicated the time to figuring out group links or whatever is going on there.

 

NOTE: There may be a way to do this from within BS itself ("Group Manager"), but I use notepad, so here goes:

  1. Open the XML file in SliderGroups that came with the outfit, in notepad.
  2. Note down the value of the name attribute of all Group elements.
  3. Open your preset in notepad.
  4. Add all groups as similar Group elements inside the Preset element.

Example:

 

3BA Vanilla.xml:

<?xml version="1.0" encoding="UTF-8"?>
<SliderGroups>
    <Group name="3BA">
        <Member name="3BA Dawnguard - Body - Blind Moth Priest"/>
        ...

 

MyPreset.xml:

<?xml version="1.0" encoding="UTF-8"?>
<SliderPresets>
    <Preset name="MyPreset" set="3BA Dawnguard - Body - Blind Moth Priest">
        <Group name="3BA"/>
        ...

 

Edit: Probably worth mentioning here that when you're adding groups you're not magically making a preset compatible with a body. Adding the BHUNP group to a CBBE preset is not going to convert it. In my opinion the whole group system is silly and pointless, but I suppose from a developer's point of view, I certainly wouldn't want to deal with all the complaints about "broken" sliders. There could be a checkbox like "Ignore group restraints", but until then we have to do it ourselves.

Edited by traison

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