Gigabash Posted June 30, 2023 Posted June 30, 2023 The game is a little gem and deserve more love since we don't really have many Shadow of colossus inspired games around besides the protag is cute ! there is a potential of nice skimpy outfits like what that zombie is wearing , and yes originally it was known as PREY for the gods but bethesda did a bethesda and forced the devs to change the name because they bought the exclusive rights to the word PREY in video games and yes it's a dick move
PepeLordd Posted June 30, 2023 Posted June 30, 2023 12 minutes ago, MemoryH said: This is a Unity game. yeah?
Guest Posted June 30, 2023 Posted June 30, 2023 15 minutes ago, PepeLordd said: yeah? Just pointing that out.
DatWombat Posted July 1, 2023 Posted July 1, 2023 2 hours ago, MemoryH said: This is a Unity game. I think what this user is trying to express is Unity games are relatively easy to mod. All you'd technically need is Unity Assets Bundle Extractor to rip textures, and then you can reimport them with nudity. Models are considerably more complicated, but in theory, easy. As long as the .ASSETS files or packages aren't encrypted, a mod should be possible. I think the biggest issue is finding someone interested in putting in the work. It takes a lot of tools and experience to make a basic nude mod.
nitrovizinsky Posted July 1, 2023 Posted July 1, 2023 feel like unity games modding is a hit or miss and not many people like to cook mods with it
DatWombat Posted July 1, 2023 Posted July 1, 2023 26 minutes ago, nitrovizinsky said: feel like unity games modding is a hit or miss and not many people like to cook mods with it I think if the developers really don't want users poking around their files, it doesn't take much to keep script kitties out. In my experience, maintaining Unity mods is a bitch; in some cases, every update will break the mod. It sucks ass having to update Unity mods by hand every single game patch. 1
Guest Posted August 26, 2023 Posted August 26, 2023 (edited) Not sure where are the other equipments located in the files, so I left them alone. Female MC: Tested on Steam. This is for the default costume (Light Outfit). Backup your catalog.json and .bundle files before replacing. Female MC - Light Outfit.rar Edited August 26, 2023 by ZenithMob
Gigabash Posted August 26, 2023 Author Posted August 26, 2023 oooh great work ! do you think it will be possible to use the female zombies outfit or to skimpify the MC ones ?
MaginotLineBypass Posted September 1, 2023 Posted September 1, 2023 On 8/26/2023 at 4:34 AM, ZenithMob said: Not sure where are the other equipments located in the files, so I left them alone. Female MC: Tested on Steam. This is for the default costume (Light Outfit). Backup your catalog.json and .bundle files before replacing. Female MC - Light Outfit.rar 743.66 kB · 25 downloads Thanks for this. If I rename the files would this also work for the other outfits? And is there any easy way to find out what the files associated with the other outfits are?
Guest Posted September 1, 2023 Posted September 1, 2023 On 8/26/2023 at 6:36 PM, DoctorDementor said: oooh great work ! do you think it will be possible to use the female zombies outfit or to skimpify the MC ones ? Practically speaking, yes it is possible to use the zombies outfit. Though I have already deleted my project since I finished the game as the game was quite short, so I not gonna try that. 2 hours ago, MaginotLineBypass said: Thanks for this. If I rename the files would this also work for the other outfits? And is there any easy way to find out what the files associated with the other outfits are? Doesn't work that way. Other outfits need to be edited through the internal contents of the file, not by renaming the files. The main way to find out where are the other outfits, is through AssetStudioGui tool, where you would have to scroll down slowly to check and then use the tool's in-built function to trace the filenames, which is kind of troublesome.
MaginotLineBypass Posted September 1, 2023 Posted September 1, 2023 55 minutes ago, ZenithMob said: Doesn't work that way. Other outfits need to be edited through the internal contents of the file, not by renaming the files. The main way to find out where are the other outfits, is through AssetStudioGui tool, where you would have to scroll down slowly to check and then use the tool's in-built function to trace the filenames, which is kind of troublesome. Thanks for the quick reply and feedback - it is a shame that it isn't that easy to use this on other outfits, but the current outfit is really good anyway. Thanks again!
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