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Crashes/papyrus log


thelveres

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Getting some ctds lately after 1 hour of play. On papyrus0.log I am getting these lines looped a lot:
 

"WeaponRackActivateSCRIPT.psc" Line 268
    [ (03009658)].WeaponRackActivateScript.HandlePlayerItem() - "WeaponRackActivateSCRIPT.psc" Line 329
    [ (03009658)].WeaponRackActivateScript.RunPlayerActivation() - "WeaponRackActivateSCRIPT.psc" Line 188
    [ (03009658)].WeaponRackActivateScript.OnActivate() - "WeaponRackActivateSCRIPT.psc" Line 84
[09/23/2013 - 04:12:02AM] ERROR: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type
stack:
    [None].ObjectReference.Is3DLoaded() - "<native>" Line ?
    [ (03009658)].WeaponRackActivateScript.PlaceItem() - "WeaponRackActivateSCRIPT.psc" Line 268
    [ (03009658)].WeaponRackActivateScript.HandlePlayerItem() - "WeaponRackActivateSCRIPT.psc" Line 329
    [ (03009658)].WeaponRackActivateScript.RunPlayerActivation() - "WeaponRackActivateSCRIPT.psc" Line 188
    [ (03009658)].WeaponRackActivateScript.OnActivate() - "WeaponRackActivateSCRIPT.psc" Line 84
[09/23/2013 - 04:12:02AM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
    [ (03009658)].WeaponRackActivateScript.PlaceItem() - "WeaponRackActivateSCRIPT.psc" Line 268
    [ (03009658)].WeaponRackActivateScript.HandlePlayerItem() - "WeaponRackActivateSCRIPT.psc" Line 329
    [ (03009658)].WeaponRackActivateScript.RunPlayerActivation() - "WeaponRackActivateSCRIPT.psc" Line 188
    [ (03009658)].WeaponRackActivateScript.OnActivate() - "WeaponRackActivateSCRIPT.psc" Line 84

Not sure if I am supposed to look somewhere else for the cause, anyone knows how I can fix this error ?

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