Empt1e Posted May 29, 2023 Posted May 29, 2023 It consists in the fact that the characters have clones that are not marked in relationships, which can be killed (after which they become visible) and which can interact with other pawns, in addition, they are connected to the original, for example, if the clone wishes to play the sex scene with whom then another, then the original will be automatically moved to the clone. Due to the fact that they are invisible, they are difficult to track, but they can even be selected and put into combat mode to take full control over them. My question is how to get rid of them, I tried to kill them on another save, but I'm not sure if this will break some mechanics and if additional clones will appear. Has anyone met this problem before? I think this problem has something to do with RJW or animations. I am attaching a screenshot showing the original pawns and their clones
Empt1e Posted May 29, 2023 Author Posted May 29, 2023 After killing the clones and reloading the game, the relationship between the originals became like they were in a relationship with the clone and are now dead. Either this problem arises during the beginning of a relationship, or at the time of traveling the world and arriving in a new location. Or is there something wrong with some mod?
Empt1e Posted May 30, 2023 Author Posted May 30, 2023 Exiting the game and loading a save solves this problem, it happens while traveling around the world, namely when changing settlements.
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