meatslinger Posted May 3, 2023 Posted May 3, 2023 I'll be blunt up front: I use a lot of creature animations. Creatures tend to have long, big cocks. In blowjob animations, the cocks tend to clip through the neck/head of the character, either blasting out the back of their skull or protruding from their chin and down their neck like they've got some sort of bizarre mandible piercing. With mods like BakaFactory's Animated Beast Cocks (ABC), cocks have HDT-SMP physics, and can be bent/twisted/scaled. Is there a mod of some kind that can either scale the nodes of the cock down to zero (or close to it) after they enter the mouth? Here's an illustration to demonstrate the concept and ideal behavior (in terms of what it does to the cock model). Alternatively, is there some sort of "neck bulge" mod that responds to collisions by increasing the diameter of the character's neck to accommodate? I'm aware of No Overpenetration SE. That works somewhat adequately for human-like characters with SoS by just making the dick shorter overall, but not for creatures. Knowing what I know about Skyrim's models, a neck bulge thing would probably have to be some sort of a wearable SMP device that pretends to be the neck and expands on collision with a cock, because deformations aren't easily applied to the area where the body meets the head due to being two separate NIFs. But barring the existence of that, something that compresses or somehow culls rendering of the end of the cock model ("meatus deletus!") after entry into the head would be great.
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