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[CK] Rotation gizmo not visible sometimes


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Posted

Ok. I mentioned this before but it's really starting to annoy me. Ever since switching to Windows 11 CK has been acting weirdly. For example selecting an entity in the cell view grays out the render view. Meaning you cannot select multiples of neatly ordered entities then move them, but instead have to select them one by one in the render view.
And speaking of rendering. On some effects markers are not even rendered. Making it really hard to tell where they start and end. But what annoys me the most is that gizmos are not rendered properly anymore. When they bug out, most of them at least flash. It's annoying but they are visible. But a gizmo I use a lot, the rotation gizmo does not render at all. I tried updating my graphics drivers. It's still the same. Restarting does not help too. It's completely down to luck whether it will render or not. Does anyone else have this issue and does anyone know how to fix it?

Posted (edited)

Is there still compatibility options in Win11? Does setting it to WinXP/Win7/Win8 do anything? I never looked into what these actually do, but sometimes it can make the most unlikely things behave.

Edited by traison
Missing question mark.

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