sardor Posted April 4, 2023 Posted April 4, 2023 When I start an animation with an npc inside a furniture from ZAZ, the npc teleports out of the furniture and starts a random animation from my packs. When the animation ends, the npc then goes back into the furniture they were previously in. Is there a way to have my game recognize when an npc is using a ZAZ furniture and then play a corresponding animation instead of teleporting the npc out of the furniture and starting a random animation? For example, I spawn a pillory using zaz helper addon and then place an npc inside the pillory. I then use the dialog options from paradise halls enhanced to trigger an animation with the npc and my player character. The npc gets removed from the pillory and one of the (random) animations from my packs begins to play. When the animation finishes, the npc then goes back inside the pillory. What I would like to do is use pahe to trigger an animation with an npc inside a pillory, but have my game recognize that the npc I am trying to start an animation with is using Zaz furniture and only play the corresponding pillory animations from Zaz or a pack like Billyy's animations that make use of the existing pillory. I have run nemesis, installed sexlab in the MCM, enabled and registered animations in SL Anim loader, and registered ZAZ animations in its own MCM. I am using ZAZ helper addon to spawn furniture and place npcs inside of them, and I am using paradise halls enhanced/matchmaker to trigger the animations. Mod-list/load-order: Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccBGSSSE001-Fish.esm ccQDRSSE001-SurvivalMode.esl ccBGSSSE037-Curios.esl ccBGSSSE025-AdvDSGS.esm Unofficial Skyrim Special Edition Patch.esp SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm ZaZAnimationPack.esm paradise_halls.esm Pahe_Dragonborn_fixes.esl paradise_halls_farengars_study.esl SkyUI_SE.esp Schlongs of SkyrimSE - Light.esp CBBE.esp Devious Devices - BRRF.esp Devious Devices SE patch.esp MassMatchMakerSE.esp pahe_lakeview_manor_cell.esp paradise_halls_SLExtension.esp paradise_halls_fellglow_slave_camp.esp SexLabTools.esp SLALAnimObjBillyy.esp SLAnimLoader.esp SimpleItemSpawner.esp ZAPFurniturePlacer.esp RaceMenu.esp RaceMenuPlugin.esp UIExtensions.esp SOSRaceMenu.esp XPMSE.esp FNIS.esp Alternate Start - Live Another Life.esp Pahe_AltStartLAL.esp I tried to follow the instructions in the pinned post to view my papyrus logs and edited my skyrim.ini file, but I'm still having trouble getting the logs to be created. I apologize if the logs are something that would help in this case. Any help would be appreciated.
Kreidman Posted January 5 Posted January 5 Same problem, its been a 2 years and i'm having the same issue. Any fix/solution at all?
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