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Posted

The title basically says it.

I recently downloaded a skimpy clothing replacer, and while it is pretty fantastic, and it does cover every pre-AE clothing and armor item, that's just the issue. There are so many sexy outfits that are never going to see the light of day, because they're faction/race locked. So here's a solution that I thought of, in anyone is willing to help or thinks that its as good an idea as I think it is.

Bandits in Skyrim are shockingly organized in their sense of apparel, all of them wearing leather, fur, Nordic, or an other set of mundane armor from a criminally short list. But this doesn't make sense, does it?

 

I mean, certainly some bandits would be flat out too poor or too unlucky to get any kind of armor at all, and they'd have to settle for mundane clothes! 

Some would use whatever they could get their hands on, be it a uniform taken off a dead soldier or member of the dawnguard/vigil, armor won in a confrontation with forsworn, or even falmer armor that they may happen upon by luck.

Some might be a bit bold, get dwarves armor from dwemer ruins, or ancient Nord armor from crypts, or blades armor from remote and forgotten corners of the world..

Some bandits would surely have a bit of coin at their disposal, so why wouldn't they buy an impressive set of steel plate or maybe even an ebony piece or two?

Select few even might have exotic options, if they managed to down an adventurer such as yourself, they might be fortunate enough to wear daedric, mythic dawn, or even foreign armor from Morrowind!

And indeed, a great deal of them would use fur, or hide, iron, or Nordic armor.

I feel I've made my point. Of every faction in Skyrim, bandits are really the only one where standard uniforms just feel....wrong.

So, if you decide to make this mod, here is what I think would be a good distribution model, however feel free to do whatever you like, it'll be your mod, after all

50% of bandits would have standard bandit attire/weapons (what the game gives them already)

25% of bandits would have scavenged armor/weapons (soldiers uniforms, elvish armor, companion armor, dawnguard armor, falmer armor, etc.)

10% of bandits would have no armor/weapons (farmers clothes, monk robes, etc.)

10% would have pretty nice armor/weapons ( steel plate, orcish, ebony, etc.)

4% would have armor that is pretty hard to get (dwarven, Ancient Nord, Blades, etc.)

1% would have armor that would be very, very difficult to get. (daedric armor, mythic dawn clothes, Psijic Monk Robes, etc.)

Good idea? Bad Idea? Is this harder to do than it sounds?

Posted

You can do this yourself using SPID. All you need to do is create outfits with the armor pieces that you want to distribute in an esl flagged esp and then distribute those outfits to NPCs in the banditfaction.

Posted (edited)

Reason I was asking for help on this is because I'm basically computer illiterate. Most I know how to do is use a .ini file. Oh well 

Edited by Marshalzukov
Posted

Might be what you're looking for:

 

https://www.nexusmods.com/skyrimspecialedition/mods/7505

 

It adds various (skimpy?) armors to the world and leveled list, so NPCs (including bandits) wears random pieces of the armor added by the mod on their own. You can also find the pieces added by the mod in  chests as well as given rewards for quests etc.

Though I'm pretty sure it does not add any armor from other mods on its own, and also it uses UNP body. 

 

But it's pretty great for the ability to randomize the armor pieces that NPCs wear.

 

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