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Console command to remove a settler from a settlement?


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Posted (edited)

IN Jamaica plains I have BB quest finished.

Part of the agreements witht eh supermutants was that the men would all leave.

But 3 are still here.

 

The game will not allow me to move them to another Settlement. (R is greyed out in the menu)

I tried a couple of console commands from internet searches but nonoe of them worked.

 

Any advice?

Edited by katrina.balanchuk
Posted

If you don't care about their fates, you can always just kill them via console, or if they are protected disabling them, or disabling their essential flags and them killing them works too.

 

Save Game Before toying with with console commands.

 

Open console.

Click on offending NPC, make sure you have the correct NPC selected.

  • setpv bAllowMove 1  This should allow you to move a settler who is normally not movable, such as Marcy Long, to another settlement.
  • targetID.kill – Kills the target (unless essential).
  • setessential <formID> 0  Removes essential/protected flag so they can be killed by anything, including kill command. Note Target ID is not necessarily their formID, and will note work properly without it.
  • disable – Hides the selected reference object. Works on NPCs, some terrain, and some objects. Note that the object is still being processed even though it's not visible. So it's best to follow up with a MarkForDelete command if you want to remove it permanently. May not properly reset settlement population, haven't tested it myself. Verify things are as they should be before using MarkForDelete.

Most of this was just copy pasted from the wiki, having the npc selected and typing help before their number should list their formID as well.

Posted
6 minutes ago, Solissix said:

If you don't care about their fates, you can always just kill them via console, or if they are protected disabling them, or disabling their essential flags and them killing them works too.

 

Save Game Before toying with with console commands.

 

Open console.

Click on offending NPC, make sure you have the correct NPC selected.

  • setpv bAllowMove 1  This should allow you to move a settler who is normally not movable, such as Marcy Long, to another settlement.
  • targetID.kill – Kills the target (unless essential).
  • setessential <formID> 0  Removes essential/protected flag so they can be killed by anything, including kill command. Note Target ID is not necessarily their formID, and will note work properly without it.
  • disable – Hides the selected reference object. Works on NPCs, some terrain, and some objects. Note that the object is still being processed even though it's not visible. So it's best to follow up with a MarkForDelete command if you want to remove it permanently. May not properly reset settlement population, haven't tested it myself. Verify things are as they should be before using MarkForDelete.

Most of this was just copy pasted from the wiki, having the npc selected and typing help before their number should list their formID as well.

Thanks!! :)

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