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2 Questions about dismemberment & Fusion girl + Ghoul back Head glitch


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Posted (edited)

Hi there ! 

 

1 I have an issue with Fusion Girl that remove the dismemberment on body parts. As i play a normal game, doing quest etc, i feel that i miss something when i use stuff like grenade, mines etc. Plus this is a Fallout feature that make the game identity imo.

I understand that this is not integrated to the original FG body, but this mod might correct this https://www.nexusmods.com/fallout4/mods/45629 and it seems to did not work to me. I m pretty sure i have correctly done the installation. But as this mod looks outdated, maybe there is an other solution ? Hopefully bodytalk is working well for that. (also i did not use any clothes replacers, only additionnal stuff such as Vtaw etc so this isnt a missmatch outfit issue i think, and i tryed on some naked npc to see, and only the head can explose) 

If anyone know, id love to get an explanation on how to do it :3

 

2 : Also my second question is about the ghoul head textures, that are polished on the back of the head like we can see on the picture attached to the post. Cant find any fix for FG. like this mod for CBBE : https://www.nexusmods.com/fallout4/mods/65990?tab=files

It only affect the ghouls, my character and human NPC are working well. Any way of fixing that ? :)

 

Much thanks and cheers !! :3 

20230314172528_1.jpg

Edited by cibz013
  • 4 months later...
Posted (edited)

1) You need to install this mod after Fusion Girl and its dependencies:
https://www.nexusmods.com/fallout4/mods/49923

 

Because the usual Fusion Girl - like CBBE - is too hi-poly for the game to be able to handle dismemberment on.
The mod linked above (and the CBBE equivalent) reduce the poly count to address that - there is minimal visual difference.

 

 

2) If I recall correctly, the femalebhed (in records it is referenced as femaleheadhumanrear or similar) file is a shared asset used for both human and ghoul race NPCs in Fallout 4 - so likely FG's files are causing female ghouls to call assets that don't have consistent normal maps (filename_n.dds) with the rest of the head. That is just a guess - may be worth looking to see if there are any mods overriding files in Textures > actors > character > Ghoulfemale

Edited by DergPsi

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