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Nude Mod Request: Fatal Frame IV - Mask of the Lunar Eclipse [Remake]


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Posted
7 hours ago, Jupisoft said:

您好,首先非常感谢@zhongb2001的所有帮助。现在,如果新的 Steam 检测功能按预期工作,我会说这个工具可能不再处于测试阶段(请阅读下文)。如果一切顺利,你可能会期待我在几周内推出一些新的模组,但与此同时,你也可以开始使用我今天发布的新功能制作自己的模组:

 

以下是新更新的工具及其教程的镜像:https://www.mediafire.com/file/4ijegu88d3u0g63/Fatal_Frame_All_In_One_1.0_by_Jupisoft.rar/file

https://www.mediafire.com/file/2asvt8tjxraxpx7/Fatal+Frame+Modding+Tutorial.rar/file

 

希望这篇文章将是我迄今为止最好的帖子,因为我已将Noesis直接添加到我自己的窗口中作为实时3D模型查看器。只需启动致命帧修改工具,然后从那里单击任何图像预览即可将实时 3D 模型查看器加载到窗口中。模型将使用Gust Tools GMPK拆包器实时提取,在不到一秒钟的时间内,您将查看真实的模型。我真的为所有这些新功能的组合感到自豪。

 

它还包括一个新的KSCL和KSLT编辑器,它可以真正替换这些文件中的任何DDS纹理,并实时完全预览它们。它可以用来替换游戏中的任何按钮,图标甚至背景,所以最后你可以开始发布自定义背景,就像几年前?问的那样。

 

最后,我制作了迄今为止我制作过的最大的模组教程,并且还将其附加到一个新的教程窗口中,该窗口现在也支持暗模式。我还改进了暗模式,在使用时将蓝色替换为青色。我相信,这些字母的可读性要高得多。

 

顺便说一句,我还更改了代码以检测 Steam 的安装位置,尽管我不确定它是否会起作用或它会比以前失败得更多,但我确实发现了一个检测致命帧 4 的错误,所以可能就是这样,但由于我已经添加了很多代码来检测它理论上管理员权限较少, 我也会保留新代码,以防它工作。这是我发现的错误:

图片.png.b6d8c61221285ae999aa32dd4772d4d8.png

非常感谢您的一切,请让我知道可能出现的任何错误,提前感谢,祝你有美好的一天 ?

 

编辑:我已经在Noesis设置上发现了一个小错误,如果您没有在其菜单“View ->禁用Shell View”中手动关闭该设置,我的工具将无法正确发送“F5”键以使加载的模型完全明亮。我会尝试在下一个版本中修复它,尽管我想还不错。

 

编辑#2:如果您还没有在PC上配置Noesis,则可能需要按照我的教程中的以下步骤进行操作:

 

转到其菜单并转到“工具 - >显示插件工具”,使其处于选中状态,然后再次检查相同的菜单,您将在下面看到“Project G1M ->将所有资产合并到同一文件夹中”,这是一次查看包含所有网格和纹理的完整模型的基本内容。此外,默认情况下加载任何模型时,它会非常暗,因此首先单击模型窗口,然后按“F5”给它一些光线(默认情况下,致命帧修改工具工具会自动完成所有这些操作)。

 

此外,似乎Steam位置可能会起作用,但是即使它失败了,并且如果您现在手动选择路径,它最终也会永久?正确保存

489585308_FatalFrameAllInOne1.0byJupisoft.rar正在获取信息... 致命帧修改教程.rar正在获取信息...

Hey guys you should really try this, although I only used the model viewing function here(you can view models with texture without any other tools), I've find it convenient and amazing, let alone it also have more functions!

Posted
22 hours ago, Jupisoft said:

 Sorry for this last post, but I managed to upload to Nexus mods my latest tool after having some feedback thanks to @Joseph Demo that it's actually working ?

Fatal Frame All-In-One by Jupisoft at Fatal Frame: Mask of the Lunar Eclipse Nexus mods and community

Fatal Frame All-In-One by Jupisoft at Fatal Frame: Maiden of Black Water Nexus - Mods and community (nexusmods.com)

Basically it's the same one, but since it supports both games I had to add it duplicated so most users will find it, thanks again and have a nice day ?

 

 Edit: I just saw that there is a 1.0.0.4 update for Fatal Frame 4, so expect a new update of the tool very soon to add support for all the new models ?

?Waiting for your good news. I can't wait to modding custom luka models!

  • 4 weeks later...
Posted

Hi, I've read this issue of fatal frame 4 several times and I still don't understand how to apply the mods, the method is from the ryza ateliers? do you need guts tools to unzip something? only files are replaced? is 3dmigoto used?

Posted
16 hours ago, Jupisoft said:

You need Gust Tools to export and later on import the GMPK and G1T files and G1M Exporter (Standalone), which was designed for Ryza Ateliers, but also works fine for Fatal Frame the games to export and import the G1M files (which have the meshes) but also the 3DMigoto Blender add-on to import and export the meshes, which are in the 3DMigoto format, but 3DMigoto is never used directly, since it's used to replace textures and meshes in real time, but the method described here is to generate a modified GMPK file, which has a whole model inside, so it's for a permanent and direct modification. Also I already made a tool that mostly automates the process of unzipping (which is called export) and later or import (repack) and it already includes all the mentioned and needed tools (with the permission of its authors, so give them a thanks), but I also did a full modding tutorial both for YouTube and within my own All-In.-One tool as an extra included tool, so I clearly suggest to watch and read these step by step, because if you follow along you should also be able to do some modifications to the GMPK game files, which contain the G1T for the textures and the G1M for the meshes. This is the only tool you need right now to mod this game, and it also works for Fatal Frame 5 if desired, but please note that in my YouTube video I only show how to export or unzip a mod using my tool, but to repack it I do it manually and directly using the included tools just to give a better idea on how to use them manually, but my tool is perfectly capable of doing that process automatically if you select a modpack and then the actions to perform to it later on. You only need this link actually:

https://github.com/Jupisoft111/All-In-One/releases/download/2023_08_12_18_36_39_137/Fatal.Frame.All-In-One.Modding.Tool.12-08-2023.rar

Please let me know if you still have any questions or send a private message. You can also send me a friend request in Discord at "Jupisoft" if you want. Although right now I must go home, so I won't be able to read any messages until in a few days, but I'll always answer once I'm back at my cousin's house, sorry about that, and good luck ?

Thanks for the information, it is very useful.

  • 2 weeks later...
Posted (edited)

Found a way to see under the skirt :

In lift while rising up (during the motion). 

I learnt Masuki (my prefered waifu) pantie is black (plain clothes). 

Edited by SquallLion1
Posted (edited)

I've just started the game and wish to say thank you to the modding community here, mods are great!

Maybe Madoka could be improved, but overall they're pretty.

Now I just wish we could have Madoka nude as a wraith too, along with other female ghost.

I'm also yet to test Jupisoft's mod to remove film grain which I'll do tonight.

 

The atmosphere with the nude mods is awsome:

Spoiler

FATAL-FRAME-MOL-28-08-2023-01-45-19.png

Spoiler

FATAL-FRAME-MOL-28-08-2023-23-27-36.png

Spoiler

FATAL-FRAME-MOL-29-08-2023-00-39-53.png

Spoiler

FATAL-FRAME-MOL-29-08-2023-01-02-03.png

 

Edited by felixcat75
Posted (edited)
On 3/11/2023 at 5:52 AM, ZenithMob said:

The character model is quite complicated to mod properly due to multiple meshes for the body. Not sure how the modders who succeeded in nude mods managed to get rid of the gaps between each body parts, unlike mine lol.

 

 

 

And there are also alot of shadows on the body which I dunno where they are coming from.

 

I think I should probably try extracting GMPK files instead of using pure 3DMigoto.

 

Edit: Appears that someone was interested in my mod I think, even though it doesn't really look so good, and comes with big gaps in some parts of the body sometimes. Anyway, here's the nude mod for Madoka. It is made using 3DMigoto though.

thank you for the sharing!

i like the model : it's easy to use (3dmigoto not required) but i agree it's not perfect : the neck and the hips are 'floating '(and the specular map around the pubis gltiches). she should get a bigger ass.

Be carefull! i HAD SOME issue after unistalling the mod with the unistall.bat : the game didnt work to launch. i copy /past a .dll frm the mod to fix that but it deleted the executif file then lol

advice : do a backup of fatal frame MOL.exe first.

Edited by SquallLion1
Posted (edited)
On 8/26/2023 at 3:38 AM, Jupisoft said:

Hello again everyone, today I have the biggest news in a lot of time: I'm already making a 4K remaster of the textures of Fatal Frame 4 and 5, that includes ghosts, humans, items, records and levels, so expect it in a few weeks if all goes well. Also I finished a new update of my modding tool, that now has a new textures fixer tool designed for some textures that somehow have alpha values too low, resulting in some parts of the clothes being completely transparent, so this tool will fix that. But to use it, you first need to make a modpack with my tool or have at hand any DDS textures converted to PNG images. It's recommended to never use an alpha value lower than 60 since it will probably end up being fully transparent in game. Also keep in mind that when converting DDS to PNG or PNG to DDS the ARGB values might shift from 0 to around 2 values up or down probably, meaning that using the lowest possible setting might result in unwanted fully transoparent parts in game, so keep that in mind please.

 

https://github.com/Jupisoft111/All-In-One/releases/download/2023_08_25_19_21_53_983/Fatal.Frame.All-In-One.Modding.Tool.25-08-2023.rar

 

The next words might be the most important life changing for the whole Fatal Frame community in some time if this succeeds: I need some help to try to develop a game patch that somehow allows the game to load my next 4K remasters without crashing the game. Please in case you know anything about how to achieve a working game patch or any useful information that my point me in the right direction, please let me know. If you prefer you might get in touch with a private message, a mail at "Jupitermauro@gmail.com" or using Discord at "Jupisoft". Thanks a lot in advance, and please this is a very serious message, I'm really interested in patching the games, so consider helping anyway you can, thanks a lot in advance and have a nice day ?

 

Note: I found on some other forums some things that perhaps might help a bit, but I'm still very far from knowing how to proceed:
https://forum.gamemaker.io/index.php?threads/quick-question-about-texture-memory-vram.95324/


 

Fatal Frame All-In-One Modding Tool [25-08-2023].rar 196.91 MB · 8 downloads

Your mod tool is great, does it support other koei games, such as dynasty warrior series, which all use g1m model and g1t textures

Edited by bqcai
  • 2 weeks later...
Posted
1 hour ago, Jupisoft said:

For what I know, that still is quite low yet, the facial expressions were stored, at least on Fatal Frame 5 on the .GAPK files (and probably on Fatal Frame 4 too), and so far I haven't found any tool to export or edit those files (although a person on the Fatal Frame 5 forum managed to edit the facial expressions using Cheat Engine, but I didn't manage to replicate what he did sadly), and the bones I believe are stored in the exported .VGMAP files using the G1M Exporter, but I'm not sure this is what you meant, I'm sorry but I can't help much more right now.

How to port vgmap to a complete skeleton in blender? There is only vertex groups information but no bones when I use "apply 3dmigoto vertex group map to current object"

  • 2 weeks later...
Posted
On 3/21/2023 at 5:44 PM, 猫タビ said:

 

hello, thank you for your response, I have reupload the zip file :)

double check the old one and I have no problem with, make sure the password is correct

 

<(_)>

Hello thanks for your great effort, it might have been because it has been long ago, but may I ask to try reupload the file again because it is written unavailable. The other file in this topic seems fine to be downloaded.

  • 2 months later...
Posted

hi, i just downloaded this game and this mod FATAL_FRAME_PROJECT_ZERO_Maiden_of_Black_Water_Nude_Modpack, but the game crashes, the game version is .v1.0.0.4, thanks

Posted

Is it possible to add jiggle physics to the nude mods? Not adult mod related but is it possible to increase player movement speed with mods. This games sprinting speed is unbearably slow. Don't think good looking naked waifu's will be able to carry me through this crawling simulator... Really enjoyed Maiden of Black Water, sadly can't say the same for this one.

  • 4 weeks later...
  • 4 months later...
Posted
On 8/29/2023 at 8:17 AM, felixcat75 said:

I've just started the game and wish to say thank you to the modding community here, mods are great!

Maybe Madoka could be improved, but overall they're pretty.

Now I just wish we could have Madoka nude as a wraith too, along with other female ghost.

I'm also yet to test Jupisoft's mod to remove film grain which I'll do tonight.

 

The atmosphere with the nude mods is awsome:

  Reveal hidden contents

FATAL-FRAME-MOL-28-08-2023-01-45-19.png

  Reveal hidden contents

FATAL-FRAME-MOL-28-08-2023-23-27-36.png

  Reveal hidden contents

FATAL-FRAME-MOL-29-08-2023-00-39-53.png

  Reveal hidden contents

FATAL-FRAME-MOL-29-08-2023-01-02-03.png

 

which mod are these? coudnt find x.x

  • 5 months later...
Posted
On 8/29/2023 at 7:17 PM, felixcat75 said:

I've just started the game and wish to say thank you to the modding community here, mods are great!

Maybe Madoka could be improved, but overall they're pretty.

Now I just wish we could have Madoka nude as a wraith too, along with other female ghost.

I'm also yet to test Jupisoft's mod to remove film grain which I'll do tonight.

 

The atmosphere with the nude mods is awsome:

  Reveal hidden contents

FATAL-FRAME-MOL-28-08-2023-01-45-19.png

  Reveal hidden contents

FATAL-FRAME-MOL-28-08-2023-23-27-36.png

  Reveal hidden contents

FATAL-FRAME-MOL-29-08-2023-00-39-53.png

  Reveal hidden contents

FATAL-FRAME-MOL-29-08-2023-01-02-03.png

 

Hello, would you share these mods plz? couldnt find them😭

Posted
8 hours ago, kylaroh said:

Hello, would you share these mods plz? couldnt find them😭

Which mods did not download for you? I just tried 4 mods in this thread released by me and others and they all still seem to be downloading correctly. 

Posted
On 10/28/2024 at 11:55 PM, dt126 said:

Which mods did not download for you? I just tried 4 mods in this thread released by me and others and they all still seem to be downloading correctly. 

my bad, just found them in very before pages😢sry for bothering

Posted
  • 1 month later...
  • 6 months later...
Posted
On 3/14/2023 at 2:17 AM, woofhat said:

Since the models of Koei games are split into pieces, there are some difficulties in making mods.


You need to merge the pieces first, and then have to split them after modding.


I'll share some methods here to offer to people who want to make mods, and I hope it will be of some help to you.

 

1. There are some fmt files that will have extra BLENDINDICES, and I proposed 1 solution earlier.
@amorrow28 proposed a better solution. Just 1 step, change the extra BLENDINDICES in the fmt file to UNKNOWN.

 

p0.jpg.2b468d43338ea0d99d49e9cc6c306c61.jpg


2. Merge models.

If you use @amorrow28's g1mtools tool, you will find that all the vertex groups have been modified to skeleton names, so we can merge the meshes directly. No need to find and convert vgmap like before.

 

p1.jpg.6de41f1321ab876e050b81c4934944e9.jpg


3. Hide pieces.

For the pieces you want to delete, just delete the corresponding fmt/ib/vb file directly. @amorrow28's g1mtools will handle it automatically, which is very convenient.

 

4.Splitting the model.

@amorrow28 is trying a method that does not require splitting the model, but has not yet succeeded.

So for now, we still need to split the model.


I use Misaki's model as an example to show how to do it.
Here I need to modify mesh 3 7 8 9 .

 

First unpack the g1m file with @amorrow28's tool.

 

Use my own tool, FullVgmaps.exe, to extend the *.vgmap file.

 

2.jpg.329afd66e1b4bfa70b6cbc11ed87d33c.jpg

 

Import the mesh 3 7 8 9 into blender

 

3.jpg.7c5504166370f8024e3a71d7ddab1219.jpg

 

Merge, then modify the model

 

4.jpg.71244288777b67138c5bd5ae64d89bd4.jpg

 

Export the model and save it to another location (e.g. H_MSK_A_merged folder).

 

Modify the vb file using my own tool RemoveExVertices.exe

 

5.jpg.dbb56daad90fab9c75ea5858509045d5.jpg

 

Import the modified vb file into blender, and in edit mode, delete all the vertices connected to the vertices (0,0,0), leaving the final mesh 3.

 

6.jpg.c51e9e0680e5159c81fbce503637fb98.jpg

 

7.jpg.468e7f70f466f1ff9f3d9e9de59eba56.jpg

 

Other operations are the same.

Finish.


Finally, thank you very much, @amorrow28, for the useful tools.


P.S:
Misaki nude mod

 

H_MSK_A.7z 7.52 MB · 2,664 downloads

 

1.jpg.2af1eb42c02c0d6a80fa252f9184b5fb.jpg

@woofhat Hi, I been trying to find a way to achieve exactly that for about 3 weeks merging the model -> do the changes -> split the model, I know this is a very VERY old thread but I wanted to make mods for this game and this seems the only entire solution for it. PLEASE if you could reupload those tools I will deeply appreciate it, or at least explain how exactly it works so I could try to recreate. Thank you in advance!

Posted
On 7/3/2025 at 7:08 PM, PumPlum said:

@woofhat Hi, I been trying to find a way to achieve exactly that for about 3 weeks merging the model -> do the changes -> split the model, I know this is a very VERY old thread but I wanted to make mods for this game and this seems the only entire solution for it. PLEASE if you could reupload those tools I will deeply appreciate it, or at least explain how exactly it works so I could try to recreate. Thank you in advance!

You can use the tools developed by @amorrow28 ,

https://www.loverslab.com/topic/161226-atelier-ryza-2-lost-legends-the-secret-fairy-nude-mods/page/37/#findComment-4028700

 

He has written very detailed tutorials on it.

 

You can also use @Jupisoft's tools to make mods.

It can be found right here in this thread.

 

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