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"5. Use FOMM to install everything."


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Posted

In this thread, it mentions using FOMM to install EVERYTHING.

Now, I've been using FOMM for a while, but still only know how to install FOMODS. It's the only FOMM-exclusive thing I know how to do, aside from checking and unchecking esm's and esp's to "install" and "uninstall" them.

 

 

Now what happens if a mod comes by that gives me just a "Data" folder with Meshes, Textures, Sounds, etc packed into it? How can I possibly use FOMM to install that in a more modular, undoable manner?

Posted

- Open FOMM

- Go to Package Manager

- Where it says "Add FOMod" select the little arrow and choose "Create From Folder"

- Target the folder containing the Meshes, Textures etc

- Select "OK".

- Wait while it build a FOMOd for it.

- When done actvatie the package

- Start the game

- Profit

Posted

Ah! Thank you so much. I've already, unfortunately, added a lot of mods the drag-and-drop way. But should I reinstall, I'll be sure to keep this in mind. :)

 

Again, thank you!

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