squiffyrogue Posted February 4, 2023 Posted February 4, 2023 Hello fellas! I'm asking for help to find what causes my Skyrim to CTD. Problem: after proceeing through LAL (Live another life) using any start, the game crashes whenever I try to open container or inventory. Tho in start room inventory is opening and everything's fine. SKSE and SkyUI are proper version and are working Would appretiate the help! Papyrus.0.log load order.txt
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 39 minutes ago, traison said: Crash log, or it didn't happen. I can't figure why there is no crash log tho, reqs for it are matched (address library and vc) SKSE is 2 20, nothing complained about it. >-<
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 32 minutes ago, traison said: Errors in CrashLogger.log? I don't know where it is. Or how to find them through mo2
traison Posted February 4, 2023 Posted February 4, 2023 1 minute ago, squiffyrogue said: I don't know where it is.  That is why you're not finding the crash logs either. You didn't read the mod description page:  Quote Crash logs are located in "Documents\My Games\\Skyrim Special Edition\SKSE" or "Documents\My Games\Skyrim VR\SKSE"  Or if the issue is that you don't know where "Documents" is, then that is your My Documents directory.
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 3 minutes ago, traison said: Â That is why you're not finding the crash logs either. You didn't read the mod description page: Â Â Or if the issue is that you don't know where "Documents" is, then that is your My Documents directory. That's the problem. There is no crash logs there. Tho I did SKSE.ini in Data/SKSE, the logs aren't in Documents neither in MO2 SSE folder
traison Posted February 4, 2023 Posted February 4, 2023 Check the skse64.log file, also in the same directory. There is a line containing "CrashLogger.dll ... loaded correctly" if it was loaded. Â
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 27 minutes ago, traison said: Check the skse64.log file, also in the same directory. There is a line containing "CrashLogger.dll ... loaded correctly" if it was loaded. Â But there is no .dll in the link you gave? Only .pdb
traison Posted February 4, 2023 Posted February 4, 2023 2 minutes ago, squiffyrogue said: But there is no .dll in the link you gave? Only .pdb  Incorrect. Contents of the Plugins folder from the 1.8.0 version: CrashLogger.dll CrashLogger.pdb CrashLogger.yaml msdia140.dll
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 3 minutes ago, traison said: Â Incorrect. Contents of the Plugins folder from the 1.8.0 version: CrashLogger.dll CrashLogger.pdb CrashLogger.yaml msdia140.dll Sorry, I misundrestood. Downloaded only optional file for 1.5.97
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 2 hours ago, traison said: Crash log, or it didn't happen. https://pastebin.com/tNMZdiwS Here it is, I'm so sorry for inconvenience!
traison Posted February 4, 2023 Posted February 4, 2023 That crash was caused by the Ale object from iNeed - Extended.esp, formid 0x00034C5E. Â So now there's a couple of options: You open that esp in xEdit and inspect the changes it made to the vanilla Ale record. You uninstall iNeed. If xEdit is not your thing then you can upload the "iNeed - Extended.esp" here and I'll take a look at it. See if there's some obvious issue there.
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 3 minutes ago, traison said: That crash was caused by the Ale object from iNeed - Extended.esp, formid 0x00034C5E. Â So now there's a couple of options: You open that esp in xEdit and inspect the changes it made to the vanilla Ale record. You uninstall iNeed. If xEdit is not your thing then you can upload the "iNeed - Extended.esp" here and I'll take a look at it. See if there's some obvious issue there. Have no Idea how to work in xEdit Thank you for pointing out the problem and the patience! Here is the .espiNeed - Extended.esp
traison Posted February 4, 2023 Posted February 4, 2023 (edited) What version of iNeed are you using? 1.83 apparently fixed more than one inventory CTD bug. Edited February 4, 2023 by traison
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 That's the thing, I'm using 1.94, which means the current one for SE
traison Posted February 4, 2023 Posted February 4, 2023 I suspect the issue is actually in iNeed.esp. More specifically the _SNEmptyFX MGEF used by the Ale object in iNeed - Extended.esp. This MGEF has its archetype set to script, but it has no script associated with it. Typically what you do to create an MGEF with no effect, is to set it to a Value Modifier and give it a magnitude of 0. I made these changes to iNeed.esp. You'll have to test it yourself though, I don't have the time for that right now. iNeed.esp
squiffyrogue Posted February 4, 2023 Author Posted February 4, 2023 There are solutions to this problem on mods page, so I'll start there. Thank you again for the big help!
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