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Characters standing still during sex and all characters T-Posing


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Posted

So I'm pretty sure I installed every animation pack correctly, I would install it then run FNIS and then Register it in the MCM and I did this for each animation pack I did. The animation pack I used were Anubs Animations and Billyys Animations. So I really don't know where I went wrong. This is what my FNIS log looks like: 

 

 

FNIS Behavior V7.6   1/02/2023 10:33:14 PM
Skyrim SE 64bit: 1.6.640.0 - D:\SteamLibrary\steamapps\common\Skyrim Special Edition\ (Steam)

Skeleton(hkx) female: XPMS2HDT (126 bones)   male: XPMS2HDT (126 bones)
>>Warning: Custom skeleton found. Select SKELETON patch.<<

Installing FNIS PCEA2
Reading Anubs Creature V1.0 ... 
Reading Anubs Futa V1.0 ... 
Reading Anubs Human V1.0 ... 
Reading Billyy_Creature V1.0 ... 
Reading Billyy_CreatureBeasts V1.0 ... 
Reading Billyy_CreatureConstructs V1.0 ... 
Reading Billyy_CreatureFurniture V1.0 ... 
Reading Billyy_CreatureHumanoids V1.0 ... 
Reading Billyy_CreatureMisc V1.0 ... 
Reading Billyy_Human V1.0 ... 
Reading Billyy_HumanDD V1.0 ... 
Reading Billyy_HumanFurniture V1.0 ... 
Reading Billyy_HumanFurnitureInvis V1.0 ... 
Reading Billyy_HumanFuta V1.0 ... 
Reading Billyy_HumanLesbian V1.0 ... 
Reading FNISBase V7.6 ... 
>>Warning: \character\behaviors\FNIS_FNISCreatureVersion_Behavior.hkx not Skyrim SE compatible<<
Reading FNISCreatureVersion V7.6 ... 
>>Warning: AnimationList found in  "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<<
Reading SexLab V1.64 ... 
Reading SexLabAP V1.64 ... 
Reading SexLabAroused V2.9 ... 
Reading SexLabCreature V1.64 ... 
Reading XPMSE V7.2 ... 

All Anim Lists scanned. Generating Behavior Files...
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Create Creature Behaviors ...
Reading Billyy_CreatureConstructs V1.0 ...
Reading Anubs Creature V1.0 ...
Reading Billyy_Creature V1.0 ...
Reading Billyy_CreatureBeasts V1.0 ...
Reading SexLabCreature V1.63 ...
Reading Billyy_CreatureHumanoids V1.0 ...
Reading Billyy_CreatureFurniture V1.0 ...
Reading Billyy_CreatureMisc V1.0 ...

 5612 animations for 22 mods successfully included (character).

 3528 animations for 8 mods and 40 creatures successfully included..
 3 Warning(s).

All and Any Help Appreciated

 

Posted
6 minutes ago, WaifuWasher1 said:

>>Warning: Custom skeleton found. Select SKELETON patch.<<

Active Skeleton Patch in FNIS

6 minutes ago, WaifuWasher1 said:

>>Warning: \character\behaviors\FNIS_FNISCreatureVersion_Behavior.hkx not Skyrim SE compatible<<

Remove and install correct version

7 minutes ago, WaifuWasher1 said:

>>Warning: AnimationList found in  "Animations\FNIS_PCEA2", but no corresponding Behavior file. Incomplete mod IGNORED.<<

Verify correct installation

Posted

Launch FNIS with Patch active 

 

Spoiler

Immagine.jpg.d92544eaf8d6d1582a7b82f75695ba3f.jpg

 

 

Immagine.jpg.6d85aed4512c7f23f7a71626935510d4.jpg

 

 

If, after scanning FNIS , there is any Warning , press Consistence Check to highlight any hidden errors

 

FNIS Creature : Uninstall and install the version for Skyrim SE

FNIS PCEA 2 : You installed incompletely and/or incorrectly. Uninstall and reinstall . Personally, I prefer DAR ( Dynamic Animation Replacer) . Generates different animations, determined by conditions for their activation . 

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