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The goggles problem


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Posted

The glass portion of the goggles .nif likely has a NiAlphaProperty with an incorrect flag setting.  Eyes use an NiAlphaProperty as well that gives them translucency.  Some flag settings make transparent/translucent objects viewed through them disappear.  For example, incorrect flags on clothing will make the clothing disappear (i.e. not render) if under water.  Change the flag setting on the goggles' lenses to something like 4844 or 4845 and see if it fixes it.

Posted
1 hour ago, Kastagir said:

The glass portion of the goggles .nif likely has a NiAlphaProperty with an incorrect flag setting.  Eyes use an NiAlphaProperty as well that gives them translucency.  Some flag settings make transparent/translucent objects viewed through them disappear.  For example, incorrect flags on clothing will make the clothing disappear (i.e. not render) if under water.  Change the flag setting on the goggles' lenses to something like 4844 or 4845 and see if it fixes it.

 

Well, it didn't work, but thank you for help.

Posted
10 hours ago, Teemoshrom said:

 

Well, it didn't work, but thank you for help.

I would suggest looking at your load order to see if you're using any mods that replace eyesfemale.nif.  As you can see from the mod author's screenshots, female eyes render fine behind the lenses.  Several mods claim to 'fix' a variety of bugs that plague Skyrim eye meshes, from invisibility glitches to shadow or AO rendering issues.  Some of these fixes work, some of them break other things.  You can thank Bethesda for using an obsolete game engine from 2003 for a 2011 game title for that little gem.  Chances are you're using a mod that fixes one thing and breaks another.  For example, eyes should not use the EyeEnvironmentMask shader type as it will cause several rendering issues.  I can't say if this is one of them as I don't use SkyrimSE.

Posted
8 hours ago, Kastagir said:

I would suggest looking at your load order to see if you're using any mods that replace eyesfemale.nif.  As you can see from the mod author's screenshots, female eyes render fine behind the lenses.  Several mods claim to 'fix' a variety of bugs that plague Skyrim eye meshes, from invisibility glitches to shadow or AO rendering issues.  Some of these fixes work, some of them break other things.  You can thank Bethesda for using an obsolete game engine from 2003 for a 2011 game title for that little gem.  Chances are you're using a mod that fixes one thing and breaks another.  For example, eyes should not use the EyeEnvironmentMask shader type as it will cause several rendering issues.  I can't say if this is one of them as I don't use SkyrimSE.

Alright, I'll check that, thanks.

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