Jotasran Posted December 13, 2022 Posted December 13, 2022 Is this saying the Modpocalypse is the culprit? crash-2022-12-13-02-56-21.log crash-2022-12-13-03-08-00.log crash-2022-12-13-03-15-59.log
Jotasran Posted December 13, 2022 Author Posted December 13, 2022 Ok, this was a new playthrough and the difference between last stable game and this one was the raising zombies. I went into MCM and disabled Nether's FF "minion control" and the crash stopped happening.
traison Posted December 13, 2022 Posted December 13, 2022 Based on the first log, I'd inspect Modpocalypse NPCs (v2) SSE.esp. Mainly focusing on what its changing related to the player actor (formid 7 and/or 14). For the other 2 logs, the issue appears to be in one of these Skyrim.esm formids: 373A6, 328D5 or 373A6. So there I'd start by inspecting all mods altering those records, or if there are none then inspect all things related to those (sounds, animations, ...).
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