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Ah, TTRPGs... Other enthusiasts around?


Idyll

Fave Basics: Class Types (Just from the common few.)  

7 members have voted

  1. 1. Which do you prefer playing or would you deem aligns best with yourself? You needn't be a player to vote, everybody has dispositions and preferences haha.

    • Straightforward, Pure Damage?
      3
    • Rogue?
      1
    • Healer?
      2
    • Tank?
      2
    • Any/More-than-one of the above? (Precise if you'd like!)
      2
    • Other? Something Specific? (Precise if you'd like!)
      0


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Posted

I've been reviewing DnD and Pathfinder stuff to refresh my memory after some friends discovered the universes and got hooked like they shared rent their pushers, they didn't even know I used to play the games myself a bunch of years before and they asked me to join them immediately when I told them matter of factly. Since, you know, there's never too many players to them haha - we're, like, maybe nine? Ten? Eleven?

 

I think one or two might have had arrangements before and will become free after resolving their daily life stuff, from what they explained in all their uncontained interest and, I guess, happiness. They love stories as much as I do so I'm not surprised of their eagerness hahaha.

 

That being said, what kind of character do you usually play or would you see yourself playing in such games as TTRPGs alike the aforementioned titles?

 

It doesn't have to be pure TTRPG either, personally my favourite is rather goofy, mixing speech and acting - makes it more glorious when you're in a scene that's just so ridiculous, like, when you're breaking into a noble's mansion and get stuck in a crack that's in a wall of its basement, which was beforehand entered from the old, deprecated sewage system of a rapidly growing town... Stuck in that crack with another's ballsack resting over my face, you know, because as two thieves seeing the colour of money right across the rift in the wall we couldn't hold back our greed and the blunder just happened to happen.

 

And I as well as my friends would like to add in some sex in too for spice and artifices, sometimes, back then, so a ballsack in my face wasn't so uncomfortable to act out haha - don't look at me like that, I mean why not?! It's grand when properly executed! Marvelously great I say! Allows for legit inter-player character romance!

 

Anyway... Goop or Knievel? Neutered, chromatic or waffles?

 

Would you be a brave soul losing faith in the world, losing sight of your initial self - though now on a path of blood and devilry, still not devolving, rather, growing, learning, improving -- but at what cost?

 

Would you be a scoundrel caught up in their own mischiefs, getting wrapped up in trouble you didn't plan on fencing for, damning and regretting your green envy yet at the end of your ordeal there may be something... Worthwhile, perhaps valuables or something moreso valuable than mere valuables, than baubles - even to your dishonest self - could it be a glorious future past which tribulations you may discover life anew, not again yet another street urchin but rather over scarlet carpet unrolling at your regal and venerated being's every step, now living between palace walls -- or perhaps could it be a path of redemption, some kind of Robin Hood-esque life, everyday a trial of your nurtured though still fledgeling pledge of honesty?

 

As a lover of stories, a storyteller, a writer and generally as an artist, myself, the freedom TTRPGs allow for the creation of a story (duh) - which is art in itself simply by its weaving - perhaps unique, mayhaps not grand; or otherwise; with or without following pre-made scripts, is such a joyous, fun way of stimulating the imagination and creativity out of people, letting the mind go wild and free even if but for a while. A very dear, valuable while, I like it to be. For all involved people.

 

It can be a very intimate moment shared between people willing to have genuine fun together by turning off their pretenses and simply enjoying the moment in which their lives, that are maybe good or maybe not, become something that's exotic, satisfying and/or just relieving - seeking something generally and simply... Fulfilling.

 

Taking the weight of real life off one's shoulder by playing a character, even if only by pretend, can be a nudge in a good direction the troubled, and doning on a mask might reveal what's under the now past one, hell, I helped a friend keep from suicide before they settled their mind to it because I could notice they were miserable thanks to them loosening, becoming transparent in their masquerade during the sessions.

 

To break the ice and loosen tongues (or untangle fingers):

 

Personally I fancy playing a Tiefling, if we take as referrence the two prior mentions, or at least something in that taste if it's not part-of or allowed in the universe currently played; any type of class depending on how I feel at the start of the campaign though usually something distinctive. What I favour most is fluidity, for my character to evolve and all the better if she's not alone evolving, changing, being molded by the events she partakes in.

 

An example could be: Being a great warrior, an officer or other such flavour befitting of the character's class, build and background, perhaps cold to all and generally untrusty of others, ruthless, perhaps she'd grow friendship with others - most likely other players - and even learn to allow herself to be vulnerable, perhaps a sign of softening, losing the hand, the grip, rusting unlike her ageless blade, or maybe growth more valuable than developing a few dozen more ways to hack her foes into polygonal meat stuff, trading murderous efficiency to in turn regain her humanity... She might be plagued by doubts when come the fork in her path, perhaps her friends could help her lean towards one or the other side of the divergence.

 

 

 

On another note, one thing I dislike about some GMs though is when they're the kind to just roll the dies and move onto the next encounter without the flourishes that really make the experience any worthwhile, it simply sucks out any point in playing if there's nothing to role-play about in a role-playing game... Sure, it's fun to "win," but does the "win" hold any value if it was just another calculus?

 

Especially as students, like when I just came back from maths one day, do you think I just want to roll numbers and do only just that? ?‍♀️

 

 

- Also, for the sake of civility, slut shaming is fine unlike nerd shaming, we know why we're on LL fellow slut and stud nerdsies haha~

Posted

Rogue

Whole group is counting on you, but they don't know you're as stealthy as an elephant and as graceful as a hippo, and you've been cursed with 7 thousand years of ridiculous bad luck.
Every doors are now deadly and every chests poisonous, and if stairs all had stannah stairlifts you'd still manage to fall, and kill an npc by accident in the process

I only had a group once in my teen years and never finished the "campaign" if there ever was any lol, but still have very fond memories of it

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