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Is there a way to export your character's face into a nif/obj file to modify in Blender?


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Posted

I asked a similar question in the Skyrim section, and I have the same request for Fallout 4. I know that in the CK you can ctrl+f4 and get a nif of an npc's face geometry, but I want to do that for my created characters. I've used Looksmenu to export character faces from one save to another, but I don't remember there being any way to turn that file into something that can be read by Blender or Outfit Studio. 

 

Thanks for your help. 

  • 1 year later...
Posted

Little late but, I just saw this and have a probable solution:  

 

If you use face ripper, you can rip the face from your character through the save file and create an npc replacer (any npc even player character should work) plugin.  You'll need the npc's form ID.

 

Once you create this plugin, you can open it in  CK and use ctrl+F4 as usual.

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