Lili_Cakez Posted November 9, 2022 Posted November 9, 2022 I am new to texture editing, just as a disclaimer. I am basically trying to get rid of the shading on the belly button on my body texture so it doesn't look terrible when the belly node is in use. I edited the dds in photoshop and it comes back all messed up like in the picture below. It looks like its trying to apply everything all at once to the body or something. I thought maybe this is an issue with Photoshop and mip maps? I am not sure and could really use some help. Here is what it looks like on the body. Anyone know what causes this? Spoiler
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