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Clothing question


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I looked at DAZ a while ago. I have some DAZ mesh programs on my still dead laptop, but as I recall, DAZ uses a much higher polycount mesh than TS3 can support, so straight up conversion may not be possible, and reducing polycount may not have the results you look for.

 

Possible someone else that does TS3 also has DAZ program. TS4 allows much higher polycount than TS3, so also possible someone that does TS4 could convert it.

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