oiri9212 Posted September 22, 2022 Posted September 22, 2022 I saw Armor Break Mod that temporarily hides "NiTriShape" instead equiping a broken armor. https://www.patreon.com/posts/armor-break-for-26101012 But It was LE mod and there isnt a mod like that in SE. If the mod would be in SE it would be cool.
v2099 Posted September 22, 2022 Posted September 22, 2022 How did that one work? Does the damaged version appear the same for all characters wearing that armor? Or if the player's armor is damaged, will an NPC wearing the same armor still have the undamaged version? I might not be fully understanding how meshes are handled, but would hiding a part of the mesh affect all versions of it in game? I'm developing a mod that does this by equipping damaged versions of the armor, so this way player and NPC armor can degrade separately. This will also allow different textures and meshes to be applied to damaged versions, so that they actually look damaged rather than just missing pieces.
wuman1239 Posted September 22, 2022 Posted September 22, 2022 16 minutes ago, v2099 said: How did that one work? Does the damaged version appear the same for all characters wearing that armor? Or if the player's armor is damaged, will an NPC wearing the same armor still have the undamaged version? I might not be fully understanding how meshes are handled, but would hiding a part of the mesh affect all versions of it in game? I'm developing a mod that does this by equipping damaged versions of the armor, so this way player and NPC armor can degrade separately. This will also allow different textures and meshes to be applied to damaged versions, so that they actually look damaged rather than just missing pieces. unfortunately, I dont have Skyrim LE so I couldnt test it. it seems like a dll mod that temporarily hides "NiTriShape" instead equiping a broken armor.
v2099 Posted September 22, 2022 Posted September 22, 2022 Just now, wuman1239 said: it seems like a dll mod that temporarily hides "NiTriShape" instead equiping a broken armor. Yeah, I get that part, but I'm just wondering how it affects other copies of the same armor in the game. If the player's armor breaks, I wouldn't want all NPCs wearing the same armor to break too. I don't know if SKSE plugins would let you alter just the mesh on one character, but if it's editing the mesh file on the fly, then that would affect all characters using that mesh.
traison Posted September 22, 2022 Posted September 22, 2022 NiOverride most likely. You can shrink bones with it to hide things like quivers etc. Never heard of it hiding NiTriShapes though. But I mean why not, maybe all it does is set the Hidden flag on it, like you can do in NifSkope.
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