Jump to content

Armor Break Mod that temporarily hides "NiTriShape"??


Recommended Posts

Posted

How did that one work? Does the damaged version appear the same for all characters wearing that armor? Or if the player's armor is damaged, will an NPC wearing the same armor still have the undamaged version? I might not be fully understanding how meshes are handled, but would hiding a part of the mesh affect all versions of it in game?

 

I'm developing a mod that does this by equipping damaged versions of the armor, so this way player and NPC armor can degrade separately. This will also allow different textures and meshes to be applied to damaged versions, so that they actually look damaged rather than just missing pieces.

Posted
16 minutes ago, v2099 said:

How did that one work? Does the damaged version appear the same for all characters wearing that armor? Or if the player's armor is damaged, will an NPC wearing the same armor still have the undamaged version? I might not be fully understanding how meshes are handled, but would hiding a part of the mesh affect all versions of it in game?

 

I'm developing a mod that does this by equipping damaged versions of the armor, so this way player and NPC armor can degrade separately. This will also allow different textures and meshes to be applied to damaged versions, so that they actually look damaged rather than just missing pieces.

 

unfortunately, I dont have Skyrim LE so I couldnt test it.

 

it seems like a dll mod that temporarily hides "NiTriShape" instead equiping a broken armor.

Posted
Just now, wuman1239 said:

it seems like a dll mod that temporarily hides "NiTriShape" instead equiping a broken armor.

Yeah, I get that part, but I'm just wondering how it affects other copies of the same armor in the game. If the player's armor breaks, I wouldn't want all NPCs wearing the same armor to break too. I don't know if SKSE plugins would let you alter just the mesh on one character, but if it's editing the mesh file on the fly, then that would affect all characters using that mesh.

Posted

NiOverride most likely. You can shrink bones with it to hide things like quivers etc. Never heard of it hiding NiTriShapes though. But I mean why not, maybe all it does is set the Hidden flag on it, like you can do in NifSkope.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...