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Player offset on furnature, all animations, etc


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Posted

Not sure what happened. This is mid game.  My player suddenly doesn't align with anything. It's like the x coordinate has like a +1 offset, Like how there's a height offset for high heels. Any commands to fix this?

Posted

Managed to fix it. You've got two options when it's bound to a preset:

1) Open the jslot, and delete the whole "transforms" tree. This wont apply to a bugged character, only new

2) Open jslot, and modify the "data" of transforms that are related to camera plugins and such to 0. Applies to your current character

Posted
On 8/5/2022 at 5:03 PM, asdt123123 said:

Managed to fix it. You've got two options when it's bound to a preset:

1) Open the jslot, and delete the whole "transforms" tree. This wont apply to a bugged character, only new

2) Open jslot, and modify the "data" of transforms that are related to camera plugins and such to 0. Applies to your current character

Can you elaborate a bit on this? I think I have the same issue as you in that my character is always a little high in all animations for no apparent reason.

Posted
5 hours ago, no_way said:

Can you elaborate a bit on this? I think I have the same issue as you in that my character is always a little high in all animations for no apparent reason.

A bit high is probably just from heels. Untitled.jpg

 

 

 

If not, then you maybe have the same issue as me. I can't really elaborate because that's pretty much all to it. Save your character present, Go into the SKSE folder or whatever to find your new jslot (from racemenu preset save). Open it with notepad++. It's in JSON format. Scroll down until you find the "transforms" tree (Just search for that word).

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