Aria 169 Posted August 5, 2022 Posted August 5, 2022 Bonjour ? Je ne comprend pas cette L.E T:\InGame\Gameplay\Scripts\Core\sims4\commands.py', line 399, in invoke_command [ _session_id : 11, args : [124991818130989189, <PickType.PICK_SIM = 3>, 401.564545, 151.493073, 517.302063, 2753298437, 0, 0, 0, 0, 0, False], kw : {'_connection': 11}, full_arg_spec : FullArgSpec(args=['target_id', 'pick_type', 'x', 'y', 'z', 'lot_id', 'level', 'control', 'alt', 'shift', 'reference_id', 'is_routable', '_connection'], varargs=None, varkw=None, defaults=(None, <PickType.PICK_TERRAIN = 6>, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0, True, None), kwonlyargs=[], kwonlydefaults=None, annotations={'target_id': <class 'int'>, 'pick_type': <enum <class 'int'>: PickType>, 'x': <class 'float'>, 'y': <class 'float'>, 'z': <class 'float'>, 'lot_id': <class 'int'>, 'level': <class 'int'>, 'control': <class 'int'>, 'alt': <class 'int'>, 'shift': <class 'int'>, 'reference_id': <class 'int'>, 'is_routable': <class 'bool'>}), func : <function has_choices at 0x000007FFAD8DF200>, name : interactions.has_choices, relevant_type : CommandType.Live] File 'T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py', line 212, in has_choices [ target_id : 124991818130989189, pick_type : PickType.PICK_SIM, x : 401.564545, y : 151.493073, z : 517.302063, lot_id : 2753298437, _connection : 11, zone : <Zone ID: 0x1bc0f65777c142f>, client : <Client 0xb>, sim : , situation_manager : situation_manager, situation : highSchoolFestival_SportsDay_FootballRivalClub(741985006074345508), position : Vector3(401.564545, 151.493073, 517.302063), pick_target : , potential_targets : ((<sim '' 0x1bc0f6577872085>, {1BC0F65777C142F,0,World}),), tutorial_service : tutorial_service, potential_target : , routing_surface : {1BC0F65777C142F,0,World}, pick : <server.pick_info.PickInfo object at 0x000007FFE8B04600>, context : interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>), aop : sim_BeAffectionate on ] File 'T:\InGame\Gameplay\Scripts\Server\interactions\choices.py', line 164, in is_valid_aop [ aop : sim_BeAffectionate on , context : interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>), user_pick_target : , do_test : True, result : True] File 'T:\InGame\Gameplay\Scripts\Server\interactions\aop.py', line 166, in test [ self : sim_BeAffectionate on , context : interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>)] File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py', line 2708, in test [ cls : <class 'sims4.tuning.instances.sim_BeAffectionate'>, target : , context : interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>), interaction_parameters : {'liabilities': None}, inst_or_cls : <class 'sims4.tuning.instances.sim_BeAffectionate'>, obj : , result : True, fire_service : fire_service, fire_interaction_test_result : True, instance_result : True, resolver : InteractionResolver: affordance: <class 'sims4.tuning.instances.sim_BeAffectionate'>, interaction:None, target: , context: interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>), si: None, search_for_tooltip : True, global_result : True, e : 'NoneType' object has no attribute 'aspects'] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v170j\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x000007FFB2D771D0>, 'Exception during call to test method on {0}', <class 'sims4.tuning.instances.sim_BeAffectionate'>), new_function : <function _on_exception_occurrence at 0x000007FFB272A9E0>, original_function : <function Logger.exception at 0x000007FFAB5D59E0>] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v170j\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : <function Logger.exception at 0x000007FFAB5D59E0>, self : <sims4.log.Logger object at 0x000007FFB2D771D0>, args : ('Exception during call to test method on {0}', <class 'sims4.tuning.instances.sim_BeAffectionate'>)] File 'T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py', line 654, in run_tests [ self : 'TestList([<wickedwhims.sex._ts4_tuning.vanilla_interactions.IsNotInSexTest object at 0x000007FFAA3E33F8>, <class 'sims4.tuning.instances.testSet_TargetisNotYogaInstructorInClass'>, SimInfoTest(ages=None, can_age_up=None, gender=None, has_been_played=None, is_active_sim=None, match_type=MatchType.MATCH_ALL, npc=None, species=_SpeciesTestSpecies(species=frozenset({<Species.HUMAN = 1>})), tooltip=None, who=ParticipantType.TargetSim), SimInfoTest(ages=frozenset({<Age.ADULT = 32>, <Age.ELDER = 64>, <Age.YOUNGADULT = 16>, <Age.CHILD = 4>, <Age.TEEN = 8>}), can_age_up=None, gender=None, has_been_played=None, is_active_sim=None, match_type=MatchType.MATCH_ALL, npc=None, species=_SpeciesTestSpecies(species=frozenset({<Species.HUMAN = 1>})), tooltip=None, who=ParticipantType.Actor), BuffTest(apply_whitelist_on_individual_basis=True, blacklist=frozenset({<class 'sims4.tuning.instances.Buff_IsRunningMicrophoneSuper_NotVisible'>}), blacklist_tags=frozenset(), subject=ParticipantType.TargetSim, tooltip=None, whitelist=None...', resolver : InteractionResolver: affordance: <class 'sims4.tuning.instances.sim_BeAffectionate'>, interaction:None, target: , context: interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>), si: None, search_for_tooltip : True, result : True, test : PostureTest(container_supports=None, prohibited_postures=(<class 'sims4.tuning.instances.posture_SitIntimate'>, <class 'sims4.tuning.instances.posture_MonkeyBarsHangOut'>, <class 'sims4.tuning.instances.posture_SitTogether'>, <class 'sims4.tuning.instances.posture_SitIntimateBooth'>), required_postures=(), subject=ParticipantTypeActorTargetSim.Actor, target=None, tooltip=None)] File 'T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py', line 129, in __call__ [ self : InteractionResolver: affordance: <class 'sims4.tuning.instances.sim_BeAffectionate'>, interaction:None, target: , context: interactions.context.InteractionContext(<sim '' 0x1bc0f6577862030>, InteractionSource.PIE_MENU, <Priority.High = 2>), si: None, test : PostureTest(container_supports=None, prohibited_postures=(<class 'sims4.tuning.instances.posture_SitIntimate'>, <class 'sims4.tuning.instances.posture_MonkeyBarsHangOut'>, <class 'sims4.tuning.instances.posture_SitTogether'>, <class 'sims4.tuning.instances.posture_SitIntimateBooth'>), required_postures=(), subject=ParticipantTypeActorTargetSim.Actor, target=None, tooltip=None), resolved_args : {'actors': (<sim '' 0x1bc0f6577862030>,)}, event_key : actors, participant_type : ParticipantTypeActorTargetSim.Actor] File 'T:\InGame\Gameplay\Scripts\Server\event_testing\test_variants.py', line 1905, in __call__ [ actors : (<sim '' 0x1bc0f6577862030>,), subject_sim : , self : PostureTest(container_supports=None, prohibited_postures=(<class 'sims4.tuning.instances.posture_SitIntimate'>, <class 'sims4.tuning.instances.posture_MonkeyBarsHangOut'>, <class 'sims4.tuning.instances.posture_SitTogether'>, <class 'sims4.tuning.instances.posture_SitIntimateBooth'>), required_postures=(), subject=ParticipantTypeActorTargetSim.Actor, target=None, tooltip=None)]
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