thisismildlyannoying Posted June 12, 2022 Posted June 12, 2022 Hi, I'm having issues with getting certain creatures not starting scenes in Sexlab Defeat, and I think a main issue with that is the "enabled races" thing in the MCM only having a few races enabled. From what I can tell, these are the only available race options. This means that while I have animations for creatures like dwarven spiders, defeat doesnt recognize them as potential assaulters, and doesn't start a scene. If there's a way to fix this, please let me know!
Koye1p Posted June 13, 2022 Posted June 13, 2022 23 hours ago, thisismildlyannoying said: Hi, I'm having issues with getting certain creatures not starting scenes in Sexlab Defeat, and I think a main issue with that is the "enabled races" thing in the MCM only having a few races enabled. From what I can tell, these are the only available race options. This means that while I have animations for creatures like dwarven spiders, defeat doesnt recognize them as potential assaulters, and doesn't start a scene. If there's a way to fix this, please let me know! Try clearing and turning off Defeat first, it's first button tab on the right. Reset the animations in Sexlab and turn it off too, then wait a bit in the world, go back to Sexlab and turn it on, go to SLAL and re-register all the animations you have. Once the animations have loaded, go to Defeat and turn it on. As it turns on, go back there and do the reconfiguration, you can also uncheck the second button tab to require all tags. Customize the mod for yourself and try again. I also recomended use to Defeat Bakafactory edition.
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