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i want this mod to work with DAR. Anyone knows what conditions it need?


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Posted

I replaced the pick up animation in immersive interactions with this one. Works fine for me that way and gives me the in game option to turn it off through the mcm.

 

EDIT: This should completely circumvent the issues with using feminine pickup and nemesis together that people have, it does for me at least. Since this does mean that it is being used via DAR

Posted
1 hour ago, yorpers said:

I replaced the pick up animation in immersive interactions with this one. Works fine for me that way and gives me the in game option to turn it off through the mcm.

 

EDIT: This should completely circumvent the issues with using feminine pickup and nemesis together that people have, it does for me at least. Since this does mean that it is being used via DAR

 

This was my solution aswell. Except i hate to install new esp mid game. I guess ill wait for a new mod list playthrough.  

 

Do you also know wich file i need to replace? 

I assume idletake under immersive animated looting?? 

Posted

I replaced the idlepickup_ground in this folder from immersive interactions, I don't remember where the harvest anim from immersive interactions is at off the top of my head.

 

EDIT: maybe its 19934, not 100% sure

 

image.png.3a435cb62eb6691a48f860879e7dcf24.png

Posted
21 hours ago, yorpers said:

I replaced the idlepickup_ground in this folder from immersive interactions, I don't remember where the harvest anim from immersive interactions is at off the top of my head.

 

EDIT: maybe its 19934, not 100% sure

 

image.png.3a435cb62eb6691a48f860879e7dcf24.png

 

Didnt worked. I replaced all the idlepick_ground but those only replace animations picking items from the ground. 

Things i want to replace with this is the following:

-searching bodies

-searching chest (i replaced all the searching chest but didnt worked. It still uses the animation from immersive interaction)

-picking up plants

 

I also asked this on the mod page comment section, but no response so far. 

Posted

Back to:

 

There is no harvesting animation in vanilla what can be replaced.

DAR is useless in this case.

?

Posted
3 hours ago, Inga Rasen said:

-searching bodies

-searching chest (i replaced all the searching chest but didnt worked. It still uses the animation from immersive interaction)

-picking up plants

Ahh ok I didn't replace animations for those specific things. I don't have the free time right now to test what animation to switch, sorry. You may have been right that it is in the immersive animated looting. I only wanted it for picking up objects personally. I hope you can still get it working It is a great animation, even if it is quite slow.?

 

2 hours ago, Tlam99 said:

There is no harvesting animation in vanilla what can be replaced.

DAR is useless in this case.

?

You are correct. I made a poor assumption that the OP wanted the picking up items part of that mod.

Posted
On 6/10/2022 at 8:29 PM, Tlam99 said:

Back to:

 

There is no harvesting animation in vanilla what can be replaced.

DAR is useless in this case.

?

 

I understand what you're saying, but an animation is still being played. So i need to know wich animation that is. 

It is the same animatiion like searching chest or looting bodies. But replacing those does nothing and still uses the immersive interactions one. 

Nevermind i will figure it out the hard way. 

 

EDIT: Back with more info. Apperently the animation for chest searching, looting and harvasting each usig 3 diffrent animations files. 

It activates 3 animations, enter, hold and exit. (according to mod autthor)

So what i did was basically replace every pick animations, but what happen is that when searching a chest, it will play my custom animation and afterwards it will also play the vanilla animation. Resulting into pc getting stuck and need to jump to break loose.

Picking up plants will still use vanilla animation. So indeed DAR is useless and the file needs to be placed in animation root folder. Problem is Nemesis won't complete and will crash. So i only replaced the ground pick up and have it as a random idle animation. Too bad. It kinda got me confused so i just leave it as it is. 

Unless someone can figure it out. 

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