Xynomo Posted May 30, 2022 Posted May 30, 2022 After about 5h Troubleshooting on my own I now decided to ask here because I did everything my beginner Mod me can do. So the Main issue here is that all loverslab related animations does not start. I tryed to re-install all mods which are related. Made sure everything is for SE etc. Afterwards I re-registered and toggled all animation(tryed to set them all to agressive or no aggressive to make sure they dont get filtered away) Use a 2nd Animation starting mod(first was sexlab defeat 2nd as in the troubleshoot sugested matchmaker) Both dont run. FNIS doesnt show a single error and no conflics. (see below). I´m really sure this isnt a FNIS issue anyway because things like estrus(wich is downloadable from Nexusmods and not LL related works fine) The Only error I found is that my ini.files show a missing master. But normaly if I miss a master there is an advise somewhere which master data is missing. But MO2 doesnt show me anything. Anyone has an Idea how to fix this? I also used LOOT to sort Plugins PS sry for grammar and spelling issues this text may have eng is not my first language FNIS Behavior V7.6 30.05.2022 07:56:34 Skyrim SE 64bit: 1.5.97.0 - D:\SteamLibrary\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading Defeat V5 ... Reading FNISBase V7.6 ... Reading FNISCreatureVersion V7.0 ... Reading FNISSpells V5.0.1 ... Reading SexLab V1.63 ... Reading SexLabAP V1.63 ... Reading SexLabCreature V1.63 ... Reading XPMSE V7.2 ... Reading ZaZAnimationPack V8.00 ... Reading ZaZAnimationPack+ V8.00 ... Reading zzEstrus V2.50 ... All Anim Lists scanned. Generating Behavior Files... No GENDER directory male No GENDER directory female Alternate Animation mods: 2 sets: 20 total groups: 38 added file slots: 222 alternate files: 176 Create Creature Behaviors ... Reading SexLabCreature V1.63 ... 3486 animations for 11 mods successfully included (character) 322 animations for 1 mods and 18 creatures successfully included. 0 possible consistence issues [General] sLanguage=ENGLISH sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 fLightLODStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fTreesMidLODSwitchDist=9999999.0000 fFirstSliceDistance=2000.0000 fDynamicDOFFarBlur=0.4 fDDOFFocusCenterweightExt=2 fDOFMaxDepthParticipation=10000 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [Decals] uMaxSkinDecalPerActor=60 [LightingShader] fDecalLODFadeStart=0.45 fDecalLODFadeEnd=0.5 [Imagespace] iRadialBlurLevel=2 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Actor] bUseNavMeshForMovement=0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Launcher] bEnableFileSelection=1
Xynomo Posted May 30, 2022 Author Posted May 30, 2022 Got it Fixed. Found the right logs saw that st is wrong with ZAZ reinstalled it and now everything works as intended.
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