dannysdb5 Posted May 25, 2022 Posted May 25, 2022 Can someone please explain to me the correct process of animating the bed rig in wickedwhims? I've seen it done on various wickedwhims animations, like with pillows being picked up, but not sure what the process is. I would think the bed would count as a prop, but as Turbodriver outlines on the XML tutorial, "Props are regular in-game objects that are automatically spawned at the beginning of an animation" The bed obviously shouldn't be spawned, because it's marked as the animation_location. So how exactly am I supposed to go about doing this?
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