DEMMERS Posted May 24, 2022 Posted May 24, 2022 So I've tested the theory, and yes while it works it comes with the downside of several features of DD not working. One of those features is the ability to craft any of the DD equips/items. This can easily be fixed really seeing as what is needed is there, it will take a bit of someone's time to setup a bench and sort the CO's to whichever categories. The most testing I've done is load the game up, and ensure I can equip a couple of different items to both NPCs and the player, and ensure they worked as they should. My method of madness was that I opened up DD first with the dependency AWKCR, in zEdit. Removed AWKCR from DD as a master. Saved. Did the same with Devious Wasteland. After nuking AWKCR entirely, I loaded up the game and tested the main features. Albeit not being able to craft anything, that is all I noticed so far in my quick tests. I am unsure of Devious Wasteland and what it relied on for other than a custom crafting bench. (**In my own opinion, it is so easy to create a new bench, not sure why it relied on another mod for such.)
Recommended Posts
Archived
This topic is now archived and is closed to further replies.