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Are Multiple Marriage Mods Stable?


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I was checking through my papyrus log to see what might have been the cause of my latest crashes and oddly enough, I found this line many times and it was the last line in the log as well.

 

 

SpouseValidation Failed, spouse alias did not enumerate to a spouse number.
[07/07/2013 - 02:09:13AM] SpouseValidation Failed, spouse alias did not enumerate to a spouse number.
[07/07/2013 - 02:09:13AM] SpouseValidation Failed, spouse alias did not enumerate to a spouse number.
[07/07/2013 - 02:09:13AM] SpouseValidation Failed, spouse alias did not enumerate to a spouse number.
[07/07/2013 - 02:09:13AM] SpouseValidation Failed, spouse alias did not enumerate to a spouse number.
[07/07/2013 - 02:09:13AM] SpouseValidation Failed, spouse alias did not enumerate to a spouse number.
[07/07/2013 - 02:09:13AM] UpdateSpouse Function Fired on MMMultipleMarriageBook Quest forcing all provided references into their associated book aliases.
[07/07/2013 - 02:09:20AM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[07/07/2013 - 02:09:23AM] [DLC2PillarBuilderActorScript < (030177DB)>]OnPackageStart()
[07/07/2013 - 02:09:24AM] RNPC: Periodic update check.

 
What I find odd about this is that I am not even married in that save file. So it begs the question, is this mod stable? Because frankly I rarely get married more than once, so if it's causing trouble I might as well delete it.
 
 
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