thelordofroses Posted May 12, 2022 Posted May 12, 2022 if anyone has done a conversion of these lovely replacers could it be possible to share please and thank you. shroom potions 1
Etherwind Posted May 13, 2022 Posted May 13, 2022 You can just run them through Cathedral Assets Optimizer and they'll work fine.
thelordofroses Posted May 13, 2022 Author Posted May 13, 2022 14 hours ago, Etherwind said: You can just run them through Cathedral Assets Optimizer and they'll work fine. ill have to find out what that is thank you.
anewloverlabsuser Posted June 11, 2024 Posted June 11, 2024 (edited) On 5/13/2022 at 1:51 AM, Etherwind said: You can just run them through Cathedral Assets Optimizer and they'll work fine. i tried that, it hasn't worked. My potions and mushrooms looked the same, I ran the meshes of each mod through SSE Nif Optimizer and that seemed to make them work. Edited June 11, 2024 by anewloverlabsuser
SlicedBread Posted June 16, 2024 Posted June 16, 2024 (edited) On 6/11/2024 at 9:30 AM, anewloverlabsuser said: i tried that, it hasn't worked. My potions and mushrooms looked the same, I ran the meshes of each mod through SSE Nif Optimizer and that seemed to make them work. There's an updated version for SE/AE with some additional sounds and effects made by Husky1o1 at the end of Aradia's original thread here. Make sure you don't have other mods overwriting mushie meshes/textures. Aradia's Mushrooms remains one of LL's many hidden gems that never got their own thread. Sorry for the late solution, thelordofroses. Edited June 16, 2024 by SlicedBread 1
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