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Help to convert a nif recalcitran in a slal anim pack oldrim to se.


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Hello,

 

I am trying to convert a slal animation mod from oldrim to se. I manage to do it well for a lot of packs but i have a problem with a nif of the KomAnim_AIO_31_36.16a pack from komotor.
I know he is not very liked on loverslab but he still does very good animation i think.
The nif in question is the behemoth, everything else works pretty well except that there is no collision.
I used nif optimizer and cathedral assets optimizer on it but nothing to do, each time this nif is loaded for the animation i have a direct cdt.
Has anyone managed to convert this pack to se? or do you have any idea what i can do to make it work?
Thanks.

AOKBehemotS1.nif AOKBehemotS2.nif AOKBehemotS3.nif AOKBehemotS4.nif AOKBehemotS5.nif AOKBehemotS6.nif

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