alain31 Posted May 11, 2022 Posted May 11, 2022 Hello, I am trying to convert a slal animation mod from oldrim to se. I manage to do it well for a lot of packs but i have a problem with a nif of the KomAnim_AIO_31_36.16a pack from komotor. I know he is not very liked on loverslab but he still does very good animation i think. The nif in question is the behemoth, everything else works pretty well except that there is no collision. I used nif optimizer and cathedral assets optimizer on it but nothing to do, each time this nif is loaded for the animation i have a direct cdt. Has anyone managed to convert this pack to se? or do you have any idea what i can do to make it work? Thanks. AOKBehemotS1.nif AOKBehemotS2.nif AOKBehemotS3.nif AOKBehemotS4.nif AOKBehemotS5.nif AOKBehemotS6.nif
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