ZnelArts Posted May 2, 2022 Posted May 2, 2022 Beta 28 is here! and it comes with the long waited tickling feature! Learn more about ZnelArts and this game It comes with over 60 new full voiced reactions that together they allow for a procedurally generated tickling system. A new status has been introduced which helps driving the tickling mechanic. As you increase sensitivity on the characters they react stronger to tickling and they might react harder from other actions too. [HEADING=2]How to Tickle[/HEADING] Desktop Mode: Change hand mode to Interact Mode [2] then point over a tickling area and click, keep clicking to keep tickling. VR Mode: Just hover your hand over a tickling point and press trigger. There are 6 tickling points, armpits, ribs and feet. But tickling is not the only thing on Beta 28, I have also improved the VR interaction points. This new way of grabbing has its pros and cons, grab would be fixed to the closest points you select. Try it out and let me know if sometimes it doesn't feel right. Overall VR grabbing has been improved and ragdolls are more stable, hopefully they will not explode as it was happening before. Here is a list of additional changes that made it into Beta 28: Fixing tools not colliding with charactersFix issue with audio on non English characters pathsFixing the indicator for the climax intensity gaugeAdding cheat option to remove passive effectsPreventing mouth finger while "ball muted"Fixing "mute ball" and choke interaction preventing mouth from opening even moreImproving Ragdoll stabilityFixing bug that prevented dead on the armchairFixing Lobelia, Kunoichi, Sentient, Momiji hairsFixing several bugs on characters interactorsResolving the SteamVR issue where actions would changeFixing character creator sliders not setting sometimesAdding Advanced Eyeballs to FFataleChanging breath blendshape from EH to IH This change is needed to avoid conflict with EH phoneme in LipSyncUpdatng FFatale ragdoll torso colliders to be capsules for better surface when using handsCrosshair changes when hovering over an interactable during hand touch modeAdding Party Dress to character creatorFix to have stats apply negative effectsMaking VR Grab Interactions more stableImproving VR Hand Poses on Feline FataleFixing emotion variation not loading from LipSync assetsUpdating all effects to account sensitivity and cause sensitivity changesAdding Sensitivity Stats to all charactersFixing Tool Material preset to have references to correct materialsWound marks persists even when removing clothesFixing Tina Hair morphs not syncing
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