Jump to content

Summer Vacation VR Game


Recommended Posts

  • 1 month later...

The mod was released on other china forums.
 

Spoiler

Unpack 3Dfix-DOAX-VenusVacation-2.3.7z into the game folder.
https://helixmod.blogspot.com/2018/03/dead-or-alive-xtreme-venus-vacation.html

 

Add this to d3dx.ini.

[ShaderRegex_ForceSwapAll]
shader_model = ps_4_0 ps_5_0
if $costume_mods && (!frame_analysis || $dump_modded_meshes)
	; Enable costume texture replacement by texture hash:
	checktextureoverride = ps-t0
	checktextureoverride = ps-t1
	checktextureoverride = ps-t2
	checktextureoverride = ps-t3
	checktextureoverride = ps-t4
	; Enable mesh replacement by either vertex or indexbuffer hash, must be done
	; after texture replacements, because this will replace the draw call:
	ResourceBakVB = ref vb0
	ResourceBakIB = ref ib
	checktextureoverride = vb0
	checktextureoverride = ib
	vb0 = ref ResourceBakVB
	ib = ref ResourceBakIB
endif

 

Create new file "mod01.ini" in Mods folder.

 

; Hide swimsuit
[TextureOverride_IBswim]
hash = 1e832cde
handling = skip

; Hide bunny suit
[TextureOverride_IBbunnySuit]
hash = 3763970a
handling = skip

; Swap Textures
[Resource_texBody]
filename = body.dds
[TextureOverride_bodyInGame]
hash = 8254aa54
filter_index = 100
if ps-t2 == 100
    ps-t2 = Resource_texBody
endif
if ps-t1 == 100
    ps-t1 = Resource_texBody
endif

; Hide camera (this is optional)
[TextureOverride_IBCam1]
hash = 7dcc9838
handling = skip
[TextureOverride_IBCam2]
hash = f1f4d455
handling = skip
[TextureOverride_IBCam3]
hash = 76f1ea21
handling = skip
[TextureOverride_IBCam4]
hash = fc6fc1be
handling = skip


https://gofile.io/d/wTBIfm (pw is name of this site)

 

Link to comment
On 6/11/2022 at 6:52 AM, jogle7 said:

Holy shit, it worked.  Thank you!  Seems to work fine with the latest update too (I have Steam version which did an auto update).  Thank you for taking the time to post this and make the link!


Can you explain me how it works please ?

Edited by WandaSinky
Link to comment
On 6/15/2022 at 5:36 AM, WandaSinky said:


Can you explain me how it works please ?

The how-to is in the hidden post by rm3llce above.  It includes two required downloaded files, but links are provided.  When you unzip the first into the game folder, you have to mod the 'd3dx.ini' file that the first linked file provides.  Just paste at the end of the extracted file, opened in notepad.  Then make a second .ini file (as desribed above) and just copy paste what was provided into the 'new' file.  That last link gives 'body.dds' which the 'new' file references.  Just put that file into the mods folder with the new mod01.ini file.  I can vouch that it did work, as soon as the game booted, she's just always naked, but the tanned skins don't look right, only the default skin color.

Link to comment
  • 2 weeks later...
On 6/11/2022 at 6:00 AM, rm3llce said:

modは他の中国のフォーラムでリリースされました。
 

  コンテンツを非表示

3Dfix-DOAX-VenusVacation-2.3.7zをゲームフォルダーに解凍します。
https://helixmod.blogspot.com/2018/03/dead-or-alive-xtreme-venus-vacation.html

 

これをd3dx.iniに追加します。



				

 

Modsフォルダに新しいファイル「mod01.ini」を作成します。

 




https://gofile.io/d/wTBIfm(pwはこのサイトの名前です)

 

Has this file already been deleted? Is it left somewhere?

Link to comment
On 6/11/2022 at 4:00 AM, rm3llce said:

The mod was released on other china forums.
 

  Reveal hidden contents

Unpack 3Dfix-DOAX-VenusVacation-2.3.7z into the game folder.
https://helixmod.blogspot.com/2018/03/dead-or-alive-xtreme-venus-vacation.html

 

Add this to d3dx.ini.

[ShaderRegex_ForceSwapAll]
shader_model = ps_4_0 ps_5_0
if $costume_mods && (!frame_analysis || $dump_modded_meshes)
	; Enable costume texture replacement by texture hash:
	checktextureoverride = ps-t0
	checktextureoverride = ps-t1
	checktextureoverride = ps-t2
	checktextureoverride = ps-t3
	checktextureoverride = ps-t4
	; Enable mesh replacement by either vertex or indexbuffer hash, must be done
	; after texture replacements, because this will replace the draw call:
	ResourceBakVB = ref vb0
	ResourceBakIB = ref ib
	checktextureoverride = vb0
	checktextureoverride = ib
	vb0 = ref ResourceBakVB
	ib = ref ResourceBakIB
endif

 

Create new file "mod01.ini" in Mods folder.

 

; Hide swimsuit
[TextureOverride_IBswim]
hash = 1e832cde
handling = skip

; Hide bunny suit
[TextureOverride_IBbunnySuit]
hash = 3763970a
handling = skip

; Swap Textures
[Resource_texBody]
filename = body.dds
[TextureOverride_bodyInGame]
hash = 8254aa54
filter_index = 100
if ps-t2 == 100
    ps-t2 = Resource_texBody
endif
if ps-t1 == 100
    ps-t1 = Resource_texBody
endif

; Hide camera (this is optional)
[TextureOverride_IBCam1]
hash = 7dcc9838
handling = skip
[TextureOverride_IBCam2]
hash = f1f4d455
handling = skip
[TextureOverride_IBCam3]
hash = 76f1ea21
handling = skip
[TextureOverride_IBCam4]
hash = fc6fc1be
handling = skip


https://gofile.io/d/wTBIfm (pw is name of this site)

 

link  https://gofile.io/d/wTBIfm is die . Can you share new link

Link to comment
On 6/17/2022 at 7:32 AM, jogle7 said:

The how-to is in the hidden post by rm3llce above.  It includes two required downloaded files, but links are provided.  When you unzip the first into the game folder, you have to mod the 'd3dx.ini' file that the first linked file provides.  Just paste at the end of the extracted file, opened in notepad.  Then make a second .ini file (as desribed above) and just copy paste what was provided into the 'new' file.  That last link gives 'body.dds' which the 'new' file references.  Just put that file into the mods folder with the new mod01.ini file.  I can vouch that it did work, as soon as the game booted, she's just always naked, but the tanned skins don't look right, only the default skin color.

Can you share me file "body.dds" link file is die

Link to comment
  • 1 month later...
  • 3 weeks later...

You can create the texture on your own.
Use VR Kanojo (a NSFW game by the same developer)'s texture. It's compatible because both games share the same body model.

  1. Export VR Kanojo's body texture (this texture includes nipples), using 3dmigoto or SB3Utility.
  2. Merge it with Summer Vacation's one, using a photo editor.

 

Link to comment
  • 2 weeks later...
  • 3 months later...
  • 3 weeks later...
  • 8 months later...
  • 4 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use