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CaN, AAF and Zaz Extended Skeletons working together?


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Posted

I'm fairly new to this forum, so please forgive me for if I'm not posting correctly. Anyways, I've been trying to get Crimes against Nature (Pony), AAF and Zaz Extended Skeleton working together properly, but from what I've seen there's no compatibility for Zaz and CaN pony races. If I keep the skeleton, the face textures stretch into the horizon and NPCs dissapear, but removing the skeleton causes the penis to not function at all and stretch...

 

Is there a way to work around this, or possibly use a compatible skeleton that allows everything to work together? I'm not well-versed in modding, so modifying the code is an area I'm not comfortable or familiar with. I'm playing with a male character btw.

Posted

I tried the same.

Unfortunately, the devs for that one big male mod (body talk 3 or something) made it clear that there won't be a fix from their side.

And CaN unfortunately isn't really developed further.

So until we have some hero modder to combine those you'll have to prefer lesbian sex.

Posted

Oh wow! Thank you very much, you may have just saved me lots of headache! I'll have to give this a test and get back on if it all works. Thank you again, cheers mate <3

Posted

I've actually got that running right now myself! FYI, I've seem to run into a consistent problem I can't seem to solve: 

There seems to be some constant physics collision issue going on, NPCs have that rumbling sound all the time, and dead bodies bounce around ragdolling while being stretched like chewing gum at the waist. NPCs that die usually just fly off into infinity due to that. 

 

I think its a skeleton issue, given that it only affects the ponified NPCs, but making sure the usual issue of having the Zaz skeleton load last doesn't seem to be the solution.


I'd appreciate knowing if to does or does not happen for you. Might just be a mod on my end.

 

Posted
On 4/24/2022 at 2:17 PM, CFU said:

I've actually got that running right now myself! FYI, I've seem to run into a consistent problem I can't seem to solve: 

There seems to be some constant physics collision issue going on, NPCs have that rumbling sound all the time, and dead bodies bounce around ragdolling while being stretched like chewing gum at the waist. NPCs that die usually just fly off into infinity due to that. 

 

I think its a skeleton issue, given that it only affects the ponified NPCs, but making sure the usual issue of having the Zaz skeleton load last doesn't seem to be the solution.


I'd appreciate knowing if to does or does not happen for you. Might just be a mod on my end.

 

 

 

If you are having crazy physics problems, you may need the High FPS Physics Fix

Posted
On 4/27/2022 at 9:36 PM, Marg597 said:

 

 

If you are having crazy physics problems, you may need the High FPS Physics Fix

 

Thanks for the suggestion, though I already was using that. 

 

I've since managed to fix the issue though, in case anyone in the future ever finds this same problem:

 

It was an issue with the install order. I had to make all the AAF mods overwrite the CaN and related mods and that somehow fixed the issue on a new game. 

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