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Can messing with the body mesh mess up racemenu overlays for the body?


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Posted

In outfit studio, I attempted to "fix" the overly long slit in the front of the CBBE 3BA body. I actually made it look a lot better, but now racemenu overlays will not show up on my body. They do show up if I am wearing an outfit that uses the standard CBBE body. Just looking for confirmation and if any one knows a way I can "fix" this while still keeping the better looking privates. 

Posted
17 minutes ago, cheeze_whiz said:

In outfit studio, I attempted to "fix" the overly long slit in the front of the CBBE 3BA body. I actually made it look a lot better, but now racemenu overlays will not show up on my body. They do show up if I am wearing an outfit that uses the standard CBBE body. Just looking for confirmation and if any one knows a way I can "fix" this while still keeping the better looking privates. 

 

This is a known issue with outfit studio. If you load an existing body mesh and edit it, it breaks racemenu overlays. What you need to do is open a new project in OS. Don't select a reference, just leave it clear, then load the body as an outfit. You can now save the project and edit it however you want and the overlays will work. To get the sliders, you need to load the original body as a reference, conform the sliders, then delete the reference. Then you can save. Also make sure the body in your project and the reference body have different names or it will mess things up.

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