Dr. Schnellinger Posted April 8, 2022 Posted April 8, 2022 As the tittle says, where can I find a proper tutorial to create a child follower for Fallout 3? I'm trying to, but I can't even get the G.E.C.K. started. I'm no expert on this, I've only created a simple follower with a tutorial I found on Nexusmods. Cool, I made it, but not happy with my "work", I deleted it afterwards. Here's a video of what I get when I try to get started. https://mega.nz/file/W5owXKwK#18B9YAWEFAt32_ADVFjOTa4bKyvLQw7itaNzuy05iz4 I'm inspired by the mod "Raelyn". I pretend to create a voiced follower... with Loquendo, I guess.
Guest Posted April 8, 2022 Posted April 8, 2022 Yes loading multiple masters usually is not enabled by default on geck, you must change the ini: https://forums.nexusmods.com/index.php?/topic/570793-how-do-i-get-the-geck-to-load-up-multiple-master-files/ https://steamcommunity.com/app/22380/discussions/0/530646715636362944/ https://forums.nexusmods.com/index.php?/topic/190267-geck-multiple-master-files-selected-errors/ Probably it's already enabled if you install GECK Extender: https://www.nexusmods.com/fallout3/mods/23425
Dr. Schnellinger Posted April 9, 2022 Author Posted April 9, 2022 Learning from the first link you posted, I opened the file C:\Users\Leiyane\Documents\My Games\Fallout3\GECKCustom.ini and changed the string value bAllowMultipleMasterLoads=0 to bAllowMultipleMasterLoads=1 Now I got it working, thanks. Well, I managed to perform 10% of the task, I mean, the actor is created and it spawns. Now I need a good tutorial for dialogues and scripting and all that awful sh*t. https://i.postimg.cc/Nf1q8HXS/Edna-Infiltrator.jpg Also, why are some textures in red? So far I've found "00CuteGirlShirt" "00CuteLabCoat" and "00BZSlaveSkirt" https://i.postimg.cc/BQWf1gj2/texture-problem-1.jpg https://i.postimg.cc/Kc3yzV8Z/texture-problem-2.jpg
Dr. Schnellinger Posted April 21, 2022 Author Posted April 21, 2022 Why do I get a CTD when I talk to any vanilla character with dialog options? Sniffing around I found where the problem is: the "GOODBYE" dialog option. If I set Ekaterina's "GOODBYE" to 'Top-level' it works on her but crashes the game if I talk to someone else. If I uncheck the 'Top-level' then there is no CTD but then there's no way to exit dialogues. Ok, so far I've managed to make her: -Wait/continue -Guard/continue -Fix items -Share inventory -Counter-strike if the player attacks her and she's not hired as well as accepting player's rendition -Set home -Go home -Fire (Of course I had to add that) she goes back to where she's found -Re-hire (Mmm.. yes obviously) -Change follow distance (Normal/Far) -Owns an unique rifle with infinite ammo (Player can't have it) -34 lines of IdleChatter -All random commands such as good bye, trade, fix, wait/continue, guard/continue and greet. She will never bother you with the same lines over and over again. -Top-left screen messages when a command is given to her -She's unkillable (Essential) -Talks shit if you murder or rob -All of her menu lines are voiced and lip-synced -Automatically goes back home if the player enters Vault 87 (I haven't tested this yet) -Backstory intro (All voiced, if you want to know more, listen to her IdleChatter) -Automatically teleported to player if she's too far away -380 lines of dialog... and I will add more. And so far I've been unable to: -Fix the CTD when talking to vanilla NPCs -Set a map marker when she's waiting/guarding -Fix the menu bug: No matter what priority I set, they're always on the same order. And some options like 'continue' when she's guarding/waiting/home will not appear until I select 'share inventory' or 'fix' first -Create a walkie-talkie to call her when the player needs help (I've looked into Cherry's 2-way headset and it's complicated) -Remove her from the "PlayerFaction" if she's fired, so she becomes hostile if the player attacks her. Right now, if I fire her and then shoot her, she won't become hostile, just say "ouch" and continue walking.
Dr. Schnellinger Posted April 26, 2022 Author Posted April 26, 2022 (edited) UPDATE: I fixed the crash to desktop. It seems to be some conflict with some other mod. I changed Ekaterina's load order from the last to the first of the .ESPs group. You know, right after the last .ESM. Look: Do you know any way to pack Ekaterina's voice assets into a .BSA? There are 960 files (101MB) into her voice folder. It can be annoying for the players to install/uninstall. I only want to pack the resources for the first public beta. The 'official' release will be a simple RAR/ZIP/7Z with the 'loose' files; this way the players can translate her to their languages (If they feel like it). I'd say she's 80% complete. Edited April 26, 2022 by Dr. Schnellinger Post another question to avoid creating another thread.
Dr. Schnellinger Posted April 2, 2023 Author Posted April 2, 2023 It's been a while. I'm actually redesigning the mod, to make it 'standalone'. I have a problem: when I talk to any NPC besides my follower, the game crashes to desktop. On earlier versions all I did was to change the load order. Currently, the load order trick is actuallly not working. I discovered that if I tick the "Top-level" checkbox on the "GOODBYE" conversation item, Ekaterina will show the 'goodbye' option on her dialog, but the game will crash to desktop. If I uncheck "Top-level" the game won't crash, but there is no 'goodbye' option for ANY NPC. Any ideas?? I'm stuck.
crow lotus Posted April 8, 2023 Posted April 8, 2023 Along the same lines, does anyone know where I can download Kids Cuteification Project? I tried mega but it says it's gone now.
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