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SOS Physics Issue


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Posted

I've had this issue before in the past, but for the life of me I cannot remember how I fixed it. If I even fixed it. I'm beginning to think I memory-holed the issue.


My issue is with CBPC (I think). While my character is erect and walking, the member flops as it should. However, if I turn the camera while I'm moving, the schlong starts wildly jittering/flashing frames/etc. I recall a fix being modifying a setting in an ini file, being tied to my FPS or something to that effect. I have included a video if my explanation doesn't make any sense.


Any and all help would be appreciated. I posted this in Technical Support two months ago, and its a ghost town in there I guess.


Some additional info:

I'm not using Improved Camera.


I'm using SmoothCam and True Directional Movement. Don't know if that has any bearing on it.


Changing the tuning rate in the CBPC config for SOS doesn't seem to do anything.


Anyway, I don't know why I ever decided to mod this game in the first place.


just kidding i love it i am in fact masochistic

Posted

It was me that posted the fix before.

 

go to data>SKSE>Plugins>hdtSkinnedMeshConfigs

 

Open the config.xml and edit those 2 lines:

 

<clampRotations>true</clampRotations>

<unclampedResets>true</unclampedResets>

 

Change "true" to "false" and save the file. 

Posted

BRO YOU ARE A GODSEND

 

Sorry if I didn't see the issue addressed before, sometimes navigating this website is a hell all on its own.

 

For real: thank you.

 

 

 

 

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