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KS Hairdos HDT SMP


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Posted

I've been trying to copy some of the physics on hair from the mod and have had some success. However, I've got a couple of problems I haven't quite worked out.

 

A) The hair has physics, but no collision. How to fix this? The wigs, for instance, you build with a body reference I think so that they have collision. Is this what I need to do?

 

B) Second is obvious from the SS. Something's missing and I've got no color.

 

Thanks in advance.

 

 

ScreenShot526.png

Posted
43 minutes ago, TheWilloughbian said:

You'll need to edit the hair tint color manually in the BSLightingShaderProperty. You can just enter the values from another wig that has the color you want : )

 Well well, I learn something new every day, Thank you

Posted

good point theblindbat. I'd forgotten about that.

 

I wonder if you can play with the collisions model in Bodyslide to give it a padding broader/fatter than the naked body, so when clothed, it'd give that needed extra space (although it might look weird when naked). (like a shell 2-3 inches thicker than the body, if you see where I'm going) 

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