akroma Posted June 27, 2013 Posted June 27, 2013 Before you send me to the FAQ and the Read Before Posting stuff that seems to be a very common answer here, let me tell you that I have done as said in those parts loadorder is framework, matchmaker and then (other stuff) it's not easy to spot stuff in the papyrus log, but it gave me this: --SEXLAB NOTICE GetAnimationsByType(Selected [[sslanimapfemalesolo <SexLabAnimation (010022EB)>]]) --- actors=1, males=0, females=1, stages=-1, aggress=False, sexual=TRUE [06/27/2013 - 11:54:34PM] --SEXLAB NOTICE StartSex(Starting animation thread[0]) --- sexActors=[[Actor < (00000014)>]] [06/27/2013 - 11:54:36PM] --SEXLAB NOTICE _SendHookEvent(eventName=AnimationStart, tid=0) --- Sending custom event AnimationStart_MatchMaker [06/27/2013 - 11:54:36PM] --SEXLAB NOTICE _SendHookEvent(eventName=stageStart, tid=0) --- Sending custom event stageStart_MatchMaker [06/27/2013 - 11:54:49PM] VM is freezing... [06/27/2013 - 11:54:49PM] VM is frozen [06/27/2013 - 11:54:49PM] Reverting game... sounds seems to be working fine, and the character is unequipping fine. The char stands there for a few moments, unmoving but moaning, then falls to the ground. SKSE and FNIS are current, as is the framework when I tried the "clean animation registry" it did something, but did not fix the problem. when I subsequently went to the next step and went to "clean system" none of the options responded, clicking them did nothing sooo, suggestions ?
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