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Armour generated through bodyslide isn't affected reflecting morphs


bounty227

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I honestly didn't know how to word the title. So, I made a modified Bone Armor provided by Hunterborn - Scrimshaw to be using the 3BA body, I have done this hundreds of times for other armors and never had this problem. All the settings are there, the studio generates a '_0' and '_1' and drops it in the correct folder, in the studio it looks fine, in the .esp it has weight slider enables, but in game it's appears to be the equivalent to -Zero Sliders- preset as apposed to my custom. Below you will see a comparison between is and the Barbarian armor from Immersive Armors as well as the bodyslide shape date and .osp

20220222060724_1.jpg

20220222060711_1.jpg

CalienteTools.zip

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