Ajulex Posted February 11, 2022 Posted February 11, 2022 Thinking it would make things fun, I chose the 'randomize all sims' wicked attributes' button and selected a handful that I thought would be fun if SOME sims had SOMEtimes. But it seems to have given every sim in the game every single attribute I selected with no exceptions. Is there a way to reset all wicked attributes to zero, and is there a way to 'properly' randomize it like I was hoping for?
sirsleepy Posted February 11, 2022 Posted February 11, 2022 (edited) Most of us have made the same mistake and learned from it... I don't believe there is a proper random function for Wicked Attributes, unless someone created an addon mod for WW, but I haven't seen that either. It would be fairly simple to code, so if anyone wanted to do it, then I can assist. I feel like the "randomness" still should have some intelligence, like different traits or percentages for ages, genders, etc. And some traits work together better than others, so sometimes it should have a "pairing" randomness as well (like 50% of time, if you have trait A, you get trait B). I've been thinking of adding this into my mod, which does randomness for my own traits. But I'm not sure if fixing it is on TurboDriver's To Do List or not, and if they are already planning on it, then I'm happy to wait. Edited February 11, 2022 by sirsleepy
lizmac21 Posted November 12, 2023 Posted November 12, 2023 On 2/11/2022 at 3:07 PM, sirsleepy said: Most of us have made the same mistake and learned from it... I don't believe there is a proper random function for Wicked Attributes, unless someone created an addon mod for WW, but I haven't seen that either. It would be fairly simple to code, so if anyone wanted to do it, then I can assist. I feel like the "randomness" still should have some intelligence, like different traits or percentages for ages, genders, etc. And some traits work together better than others, so sometimes it should have a "pairing" randomness as well (like 50% of time, if you have trait A, you get trait B). I've been thinking of adding this into my mod, which does randomness for my own traits. But I'm not sure if fixing it is on TurboDriver's To Do List or not, and if they are already planning on it, then I'm happy to wait. did you ever find a fix for this?
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