Fantafaust Posted February 3, 2022 Posted February 3, 2022 So I was trying to get a turret to attach to the player the same way pilots attach to the vertibird but it seems like that's a no-go on the player(please correct me if I'm wrong), and obviously translating to a node is janky and looks bad. I tried making furniture to hold the turret, that technically works, but I can't connect the furniture to the player in any way, so that's a bust. PlaceAtNode created the turret successfully but then it just floats in the air and doesn't actually attach to the player(maybe I did it wrong?). Is there any way to get an actor to attach to a node, or use BSConnectPoint::Parents, on the Player to have the turret move in tandem/stay in relative position with the player as you walk/crouch/etc?
Fantafaust Posted February 5, 2022 Author Posted February 5, 2022 Do you have any examples or a specific way to go about that? I've tried BSConnectPoint::Parents on the Power Armor skeleton but I can't get anything to attach using keywords and SnapIntoInteraction. Which might be the wrong way to go about that but I'm unclear. Should I also edit the turrets to add a child point? and even if I do, is there a script function that can connect them? or something else? I tried doing it the same way vertibirds work and that got me nowhere really. And I can't use Object Mods to make npcs or attach furniture to the player. Thanks for any reply
Guest Posted February 12, 2022 Posted February 12, 2022 normal power armor pieces are actually OMODs, but I've never tried it with turrets. Are you trying to make a War Machine type shoulder mounted gun or something? If so, don't bother. People have tried it and it doesn't work.
Fantafaust Posted February 13, 2022 Author Posted February 13, 2022 the OMOD thing didn't pan out, you can't make OMODS spawn anything. As for the "war machine" thing, conceptually yes, but with tiny auto-turrets. I have 2 new theories on how I can do it, wish me luck lol
Guest Posted February 19, 2022 Posted February 19, 2022 On 2/13/2022 at 10:29 AM, Fantafaust said: the OMOD thing didn't pan out, you can't make OMODS spawn anything. As for the "war machine" thing, conceptually yes, but with tiny auto-turrets. I have 2 new theories on how I can do it, wish me luck lol F4SE
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