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Changing the animation: Dirt and Blood - Dynamic Visual Effects


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Posted

No I don't think DAR would work. You can change it in the dirt & blood script "Dirty_CleaningYoSelf.psc". That's where the bathing animation is controlled. Best ask BakaFactory to make a patch for dirt & blood.

 

I was able to make it work (more or less) by replacing the commands after the Dirty_SoapEffectSpell is applied with

 

Debug.SendAnimationEvent(Player, "mzinBatheA3_S1_Soap")
Utility.Wait(9.2)
Debug.SendAnimationEvent(Player, "IdleStop_Loose")
Utility.Wait(25.5)

 

 

Posted
21 minutes ago, reuad6 said:

No I don't think DAR would work. You can change it in the dirt & blood script "Dirty_CleaningYoSelf.psc". That's where the bathing animation is controlled. Best ask BakaFactory to make a patch for dirt & blood.

 

I was able to make it work (more or less) by replacing the commands after the Dirty_SoapEffectSpell is applied with

 

Debug.SendAnimationEvent(Player, "mzinBatheA3_S1_Soap")
Utility.Wait(9.2)
Debug.SendAnimationEvent(Player, "IdleStop_Loose")
Utility.Wait(25.5)

 

 

Thank you! I will try!

Posted
13 часов назад reuad6 сказал:

Нет, я не думаю, что DAR сработает. Вы можете изменить это в скрипте грязи и крови "Dirty_CleaningYoSelf.psc". Здесь контролируется анимация купания. Лучше всего попросить BakaFactory сделать пластырь от грязи и крови.

 

Мне удалось заставить его работать (более или менее), заменив команды после применения Dirty_SoapEffectSpell с

 

Debug.SendAnimationEvent (Player, "mzinBatheA3_S1_Soap")
Utility.Wait (9.2)
Debug.SendAnimationEvent (Player, "IdleStop_Loose")
Utility.Wait (25.5)

 

 

is it possible to get your corrected file ?

Posted

Sorry I don't think I'm allowed to post that. Permissions on Dirt & Blood are closed. Here's what I did: Install bathing in Skyrim, delete the ESP, install Baka's bathing animations for bathing in skyrim over it. Then run FNIS. Then replace lines 149-174 (IdleWarmArms to IdleStop) in Dirty_CleaningYoSelf.psc with

 

        Debug.SendAnimationEvent(Player, "mzinBatheA1_S1_Soap")
        Utility.Wait(9.5)

 

for the short animation or

 

        Debug.SendAnimationEvent(Player, "mzinBatheA3_S1_Soap")
        Utility.Wait(9.2)
        Debug.SendAnimationEvent(Player, "IdleStop_Loose")
        Utility.Wait(25.5)

 

for the long animation. Then recompile the psc in the creation kit and let it replace the dirt & blood pex script. It doesn't look perfect because of wonky transitions but Baka's animations themselves look great of course. This is a dirty hack...I have no idea how animations work.

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