lollol Posted June 10, 2013 Posted June 10, 2013 Constructive feedback welcome, also new to uploading mods, any problems feel free to ask. Needs new full custom outfits ideally but will take a while for that as I mod casually. Here's my CM partner, I added her to a new blank cell, Quest script adds a scroll to the player that summons her, this is done to avoid any cell conflicts/hassle in finding her. Not able to add Voice Acting unfortunately and not a strong creative writer for quest storylines. It also gives you a scroll that equips Warrior Skin EBE converted armor on Naomi. Please do not re-upload, Nexus release will come with the final version (at least one full-custom outfit preferably also a new weapon mod), If I have forgotten to credit anyone just tell me and I can update the readme and this post. Credit and info Author: lollol/FFT-Skyrim Thanks to Bethesda for creating Oblivion. Thanks to OblivionNexus for the a one-stop-shop resource for authors and players. Thanks to LHammonds for the Readme Generator this file was based on. Thanks to Petrovich for UFF_RM Warrior Skin Thanks to MadCat221 & ACDale for EBE Thanks to GrimReaper: Custom HGEC texture Thanks to dives41: HGEC Tattoo Resouce Thanks to Alecu: CB Shop Thanks to Jmenaru: Seraphine Armor Thanks to tona: Tona Mods Store Thanks to Exnem's Female EyeCandy Body Replacer Thanks to RAIAR's HG EyeCandy Body Thanks to REFRAIN's HGEC Like A Bab Thanks to Vanilla Beans's Script and Plate of Shadow Thanks to Ookami-Shonen's Script Thanks to All Senior Modders Thanks to Ashal for LL Unfortunately I don't remember where some of the files are from, like the custom headmesh. I think the body texture is from GrimReaper on LL, I believe he combined tattoos from http://oblivion.nexusmods.com/mods/36147//? (open permission from by dives41) with a special modded HGEC texture, hi-res but not based from Ozmos. Can't find the post for it currently and don't know if he created the file or reuploaded it to Mediafire. I found it in Oblivion Adult Mods or Oblivion Non-Adult Mods from about 2011 and have used it since. Outfits are Warrior Skin armor barefoot version converted to HGEC EBE, http://oblivion.nexusmods.com/mods/18522//? 1 personal mashup outfit, uses parts from HGEC Stylish outfit by Alecu, http://oblivion.nexusmods.com/mods/39341/? Plate of the Shadow by VanillaBeans http://oblivion.nexusmods.com/mods/25871/ Seraphine outfit by Jmenaru, converted to HGEC EBE http://skyrim.nexusmods.com/mods/24723 I think the Jewelry is from a modder's resource can't remember where.I still want to make T2 Judgement armor but I want to be able to make high quality textures, I need to be able to make highly realistic textures in Photoshop. It would have been best to double release it with this. I'm a casual modder but I don't want to just give it poor quality textures Download should be fixed
Thulas Posted June 10, 2013 Posted June 10, 2013 If you want help to create a atoryline, jusk ask, I quess I can help you there. Feel free to take a look at my work, and if you like my storytelling-skills and want me to help you then send a pm. BTW: You mentioned Bethesta twice in your credits.
astymma Posted June 10, 2013 Posted June 10, 2013 One thing you'll want to fix is the bsa itself. You've placed the files in one directory too low so directories inside textures are mixed in with directories inside meshes. You'll need to place files in the bsa including the base directories of meshes and textures. As an example, in your bsa is the directory "cb" containing the nifs AND textures for the cbstylish outfit. My assumption is that the meshes were in meshes/cb/ and the textures were in textures/cb/ but since you've added them together without the parent directories of meshes and textures, the two "cb" folders got combined into one "cb" folder.
lollol Posted June 11, 2013 Author Posted June 11, 2013 If you want help to create a atoryline, jusk ask, I quess I can help you there. Feel free to take a look at my work, and if you like my storytelling-skills and want me to help you then send a pm. BTW: You mentioned Bethesta twice in your credits. Wow really? That'd be awesome, my dream idea would be like a TES x Final Fantasy kind of like Kingdom Hearts is a FF and Disney crossover. A coliseum would also be cool like FF XIII-2 coliseum using FF characters. For example, there could be a fewFF style weapons like the Crisis Core Buster Sword, and the Dragonborn/Champion of Cyrodiil can fight Gilgamesh to get them, just an example, I don't know if it's possible to animate the arms. Or having a Final Fantasy style quest-line, here are some(maybe crazy) ideas Cloud strife is stuck in Tamriel like in Final Fantasy Tactics Sin from FFX is sighted, maybe a simple town is added to the game and gets destroyed by Sin once the player shows up, the Dragonborn joins FFX characters to gather the Aeons, wouldn't it be cool if the Dragonborn became the Final Aeon by fusing with Bahamut like a giant Vampire lord transformation Lightning and Noel are on a quest but can't do it without the Dragonborn, because of Snow. He's supposed to be an antagonist in Lightning Returns and he has a really good redesign in the LR trailer, hoping we get to see it here on LL. Putting the Player in a supporting role The player takes the role of a Kingdom of Baron soldier and travels with Cecil Harvey and Kain Highwind The player takes the role of one of Noctis' personal guards and travels with him, Ignis, and Gladiolus(probably no Prompto since guns don't fit in TES) Although they aren't realistic those are the kind of quests I'd really like. I don't really relate to people who hate JRPG/anime and mods related to them although I definitely understand why FF XIII-1 and XIV were disappointing. I usually don't like most WRPGs although I like Bethesda's games. Also BSA should be fixed
Thulas Posted June 11, 2013 Posted June 11, 2013 Sounds more like you want to make an overhaul than a simple questline. So probably you first start with a small quest how you meet Naomi, developing her personality and background; after that the epic story could start. Though I have only played FF X and so only know about half the characters you mentioned, there should be no problem in creating an epic story. Won't come without work, of course. So tell me; what's Naomi like? Where does she come from, what are her skills, where does she want to be in 1244 years? Or will she be alive then anyway?
lollol Posted June 14, 2013 Author Posted June 14, 2013 Your story linked in your signature looks great to me! It's hard to say kind of, but if we got a action JRPG version of Skyrim that's similar to how my character would turn out, if it's in an Final Fantasy world like VII, VIII, X or XV. She is probably closest to a Red Mage, uses a balance between weapons and magic but not heavy armor. Nightblade is the closest in Oblivion, she could also use Midas Magic, but since it's OP, I didn't give her the ability to use it. I think her personality is like a somewhat shy intellectual but kind who gets tougher and somewhat more serious from the quests in the game. She stays consistent in that her personality and style contrasts characters like Serah and Lightning(original XIII Lightning). She could become more powerful later like a Sorcerer and Holy Knight hybrid in FF games, using abilities like Maximum Drive however I don't know how to add that in Oblivion. I think what the FF character quests would be like is they would get summoned from a different dimension by a dwemer device, or you find them already out in the world. 2 different ways to recruit them, either help them with quests(Cloud: Help Cloud find Aeris), defeat them in a duel(boss battle) or both. The quest could involve a boss battle with their game's antagonist. If you found Sephiroth, he'd try to persuade you to join with him against Cloud. Evil characters could choose join with Sephiroth and get him as a follower instead
Thulas Posted June 17, 2013 Posted June 17, 2013 As I said, it isn't really helpfull if you give me any other characters to compare her with, I am not as familiar with these games as you are. When Naomi is from another dimension, then there definitely is a good reason for that. A dwemer-device doesn't sound good, the dimensionshifting object should come from where she was. Maybe a spell gone wrong during a fight (which would explain why they are in this dimension, too) or an artifact (not dwemer) that either she has, but doesn't know how to use or now dwells in a cave and needs to be found. These lead to possible stroylines: either you need to help her to find out how this thing works and send her with her friends back when you found them, or you need to search the evil dude they fought to reverse this spell (shortly before killing him). You need to decide how you stumble across Naomi; is she uncautiones (there are a lot of forms to be chosen here, like full of fear, crying for being left alone and so on) in some random ruin, or in the middle of the act, while she and her friends are fighting their archenemy who flees by casting the same spell again which this time teleports all to different places around Tamriel but you and Naomi get to the same place, maybe uncautiones in some random ruin.
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