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Updating Loverslab mods for SE AE


Tempest321

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Posted

There are a lot of prerequisites needed before stuff gets updated.  A stable version of SKSE, JContainers, PapyrusUtil, etc.  Some already are, some are in the works.  Then anything that depends on things like that will have to have all their scripts recompiled and any problems resulting from that fixed.

 

The website should probably add a new category specifically for AE, and fixed things can be uploaded there.  Nexus needs to do the same thing, but I doubt they will cause it would make too much sense and they are busy with "collections" (which they need to stop freakin' bugging me about!  I am not a modder, I just fix Vaults!)

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