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Fatal Frame Maiden of the Black Water nude mods


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Posted
17 minutes ago, Kinky_Penguin said:

Short memo to newcommers.

 

Where to install mods:

Steam -> /SteamLibrary/steamapps/common/FATAL FRAME MOBW/binary/...

Switch (atmosphere) -> /atmosphere/contents/TitleID/romfs/...

Switch (SimpleModManager) -> /mods/Game_Name/Mod_Name/contents/TitleID/romfs/...

Yuzu -> /yuzu/load/TitleID/Mod_Name/romfs/...

 

TitleId:

-Global-
Main: 0100BEB015604000
DLC1: 0100BEB015605001 (Artbook&BGM)
DLC2: 0100BEB015605002 (Costumes from previous Games)
DLC3: 0100BEB015605003 (Ryza Outfit)
DLC4: 0100BEB015605004 (Pre-order Accesories)
-Asia-
Main: 010082F015576000
DLC1: 010082F015577001 (Artbook&BGM)
DLC2: 010082F015577002 (Costumes from previous Games)
DLC3: 010082F015577003 (Ryza Outfit)
DLC4: 010082F015577004 (Pre-order Accesories)

 

Character Models
-Yuri Kozukata-
H_YRI_A: Original Outfit (Main)
H_YRI_B: Blue Kimono (1)
H_YRI_D: [Empty]
H_YRI_G: White School Outfit (1)
H_YRI_H: Nude Model (Covered Up)
H_YRI_I: Original Outfit (Wet)
H_YRI_J: Bridal Outfit
H_YRI_K: Original Outfit (2)
H_YRI_L: Original Outfit (3)
H_YRI_M: Blue Kimono (2)
H_YRI_N: [Empty]
H_YRI_O: White School Outfit (2)
H_YRI_T: Punk Ensemble
H_YRI_U: Cutesy Goth Ensemble (Black)
H_YRI_V: Swimsuit (Blue)
H_YRI_W: Red Diving Outfit

 

DLC2:
H_YRI_Q: Mio Amakura Outfit
H_YRI_S: Rei Kurosawa Outfit

 

DLC3:
H_YRI_X: Ryza Outfit


-Miu Hinasaki-
H_MIU_A = Original Outfit (Main)
H_MIU_B = White Kimono (1)
H_MIU_E = Ose Kurosawa / White Maiden
H_MIU_G = Original Outfit (2)
H_MIU_H = Original Outfit (3)
H_MIU_I = Original Outfit (Wet)
H_MIU_J = Original Outfit (4)
H_MIU_K = White Kimono (2)
H_MIU_L = [Empty]
H_MIU_R = Cutesy Goth Outfit (White)
H_MIU_S = Stripy T-Shirt with Yellow Bikini
H_MIU_T = Swimsuit (Pink)

 

DLC2:
H_MIU_N = Miku Hinasaki PS2 JP Outfit
H_MIU_O = Miku Hinasaki PS2 EU/US Outfit
H_MIU_P = Mayu Amakura Fatal Frame 2
H_MIU_Q = Miku Hinasaki Fatal Frame 3
 

Remumber to use the right TitleId if you want to replace DLC costumes on Switch/Yuzu ?.

thx you so much

Posted

I want to use Hisoka as my main character.

However, we knew the code of body shape is not match YRI.(Her tongue always show out)

Where is the code of body shape? Could i edit it?

Posted (edited)

anyone have fixed the face when swapping Ren with other female yet?

also, look like after that, the character is using Ren animation, if we could replace it with other's animation it would be great

Edited by teemoccc
Posted
10 hours ago, Kazuxxx said:

For those not sure about Rui's gender quite sure its saying she hereimage.png.f0e49d8a0f13e8710f25ae0618b0b48e.png

 

I will give you a bigger proof that she is a woman, she refers to herself as a woman in her journal.

 

11204419032084119552-20211102215401-1.pn

11204419032084119552-20211102215347-1.pn

Posted
11 minutes ago, OiNGO.BOiNGO said:

她來自哪個文件夾?G_KAM_A中的她穿著白色和服。

find H_KAM_A or G_KAM_B.CorD

Posted
1 minute ago, ass499 said:

find H_KAM_A or G_KAM_B.CorD

There aren't any folder with those names.

Also, could someone post the "H_HIS_A.anmpk" file from H_HIS_A folder? I think I accidentally deleted mine. >.<

Posted (edited)
36 minutes ago, OiNGO.BOiNGO said:

There aren't any folder with those names.

Also, could someone post the "H_HIS_A.anmpk" file from H_HIS_A folder? I think I accidentally deleted mine. >.<

 

 

H_HIS_A.anmpk

Edited by ass499
Posted
2 hours ago, Kinky_Penguin said:

Short memo to newcommers.

 

Where to install mods:

Steam -> /SteamLibrary/steamapps/common/FATAL FRAME MOBW/binary/...

Switch (atmosphere) -> /atmosphere/contents/TitleID/romfs/...

Switch (SimpleModManager) -> /mods/Game_Name/Mod_Name/contents/TitleID/romfs/...

Yuzu -> /yuzu/load/TitleID/Mod_Name/romfs/...

 

TitleId:

-Global-
Main: 0100BEB015604000
DLC1: 0100BEB015605001 (Artbook&BGM)
DLC2: 0100BEB015605002 (Costumes from previous Games)
DLC3: 0100BEB015605003 (Ryza Outfit)
DLC4: 0100BEB015605004 (Pre-order Accesories)
-Asia-
Main: 010082F015576000
DLC1: 010082F015577001 (Artbook&BGM)
DLC2: 010082F015577002 (Costumes from previous Games)
DLC3: 010082F015577003 (Ryza Outfit)
DLC4: 010082F015577004 (Pre-order Accesories)

 

Character Models
-Yuri Kozukata-
H_YRI_A: Original Outfit (Main)
H_YRI_B: Blue Kimono (1)
H_YRI_D: [Empty]
H_YRI_G: White School Outfit (1)
H_YRI_H: Nude Model (Covered Up)
H_YRI_I: Original Outfit (Wet)
H_YRI_J: Bridal Outfit
H_YRI_K: Original Outfit (2)
H_YRI_L: Original Outfit (3)
H_YRI_M: Blue Kimono (2)
H_YRI_N: [Empty]
H_YRI_O: White School Outfit (2)
H_YRI_T: Punk Ensemble
H_YRI_U: Cutesy Goth Ensemble (Black)
H_YRI_V: Swimsuit (Blue)
H_YRI_W: Red Diving Outfit

 

DLC2:
H_YRI_Q: Mio Amakura Outfit
H_YRI_S: Rei Kurosawa Outfit

 

DLC3:
H_YRI_X: Ryza Outfit


-Miu Hinasaki-
H_MIU_A = Original Outfit (Main)
H_MIU_B = White Kimono (1)
H_MIU_E = Ose Kurosawa / White Maiden
H_MIU_G = Original Outfit (2)
H_MIU_H = Original Outfit (3)
H_MIU_I = Original Outfit (Wet)
H_MIU_J = Original Outfit (4)
H_MIU_K = White Kimono (2)
H_MIU_L = [Empty]
H_MIU_R = Cutesy Goth Outfit (White)
H_MIU_S = Stripy T-Shirt with Yellow Bikini
H_MIU_T = Swimsuit (Pink)

 

DLC2:
H_MIU_N = Miku Hinasaki PS2 JP Outfit
H_MIU_O = Miku Hinasaki PS2 EU/US Outfit
H_MIU_P = Mayu Amakura Fatal Frame 2
H_MIU_Q = Miku Hinasaki Fatal Frame 3
 

Remumber to use the right TitleId if you want to replace DLC costumes on Switch/Yuzu ?.

Someone pin this message to the beginning of topic

People NEED this 

Posted
8 hours ago, linkhuesitos said:

- Cethleann download the Standalone Verions

- Noesis and G1M Plugin

- Gust Tools

- G1mtools

 

Also, now that I'm readin Parapapa's post I would also recomend you to try it if you can.

- ffsnt

 

Note: both Cethleann and ffsnt can unpack GMPK files. Aditionally, ffsnt can also extract G1M files but it extracts them as ASCII model and SMD skeletons, meanwhile G1mtools does it as .vb and .ib files.

thank you very much !!! altho we cannot turn them back to GMPK yet right ? hope someone does an export tool soon ❤️ 

really wanna try modding the game owo 

Posted
29 minutes ago, Nemesisbg23 said:

thank you very much !!! altho we cannot turn them back to GMPK yet right ? hope someone does an export tool soon ❤️ 

really wanna try modding the game owo 

hmm i think moderchan has already do that regarding he created nude mod with GMPK format

Posted
5 minutes ago, harunatsumi said:

hmm i think moderchan has already do that regarding he created nude mod with GMPK format

hope they can release the tools they used so we can make some mods :weary:

Posted
27 minutes ago, harunatsumi said:

yea what we want just packing file

yeah like export the gmpk file to FBX with the textures so you can modife them in 3ds max and or blender what ever program you choose and then back to gmpk x3 

Posted (edited)

In case someone's wondering:

soft-wet.jpg

From Chapter 2, getting wet tutorial.

Tried swapping Yuri's WiiU bikini (working dry version from here) into H_YRI_I: Original Outfit (Wet). Doesn't work.

Like the others mentioned, the wet textures are missing from the H_YRI_N.gmpk file itself.

I guess H_YRI_I is used for something else (certain cutscenes/ghost photos?).

 

Found out another interesting thing while I was doing the above test: The ghost hand snatch mechanic is completely broken (hold/release RT while picking items). I'm using a nVidia GPU on a 144Hz monitor, with the official 1.0.0.1 patch that fixes the speedup glitch.

 

Without utilizing NV control nor changing monitor's refresh rate, when the hand grabs the player, it'll do a fixed 1/3 damage (almost half) to a full HP. Wiggling those sticks or not has the same effect.

 

With NV control set to FPS limit: 60 (and nothing else), hand damage is SIGNIFICANTLY reduced to like a fixed 1/6 (or even less?) to a full HP. Again, wiggling those sticks or not has the same effect.

 

Conclusion: Wiggling those stick does nothing to reduce damage, nor does it makes it release faster. Just spare your sticks' lifespan. Also, don't forget to manually set the FPS to 60, even though the game itself "seems" to run at 60 fps. Which might explain why there are so many soft-locks & sync issues in this game. I remember playing Fatal Frame 4, where you could squeeze & release the trigger steadily during picking up item to bait the hand out without canceling the ongoing action. This game seems to be missing that (or broken?), releasing the trigger slightly outright cancels the whole action. Could someone confirm if this is how it worked in the original WiiU version?

Edited by OiNGO.BOiNGO
Posted
13 hours ago, sorwah said:

 

Also remember that some textures have the black water effects on them, so some of them might be 1/3rd their expected size. One would think you could use the Wii U textures but unfortunately you cannot due to the Wii U swizzle that they're compiled as.

Swizzle can be fixed easy

Posted
8 hours ago, linkhuesitos said:

Wouldn't be possible just do what someone mentioned earlier? Duplicate the normal version and put them in the wet version folder just to fix the fucked up textures while wet, and then pray for someone in the future finding a way to unpack the Wii U GMPKs.

Wii U gmpk can already be unpacked

Posted
5 minutes ago, tonimajmun2001 said:

Swizzle can be fixed easy

 

I'm not saying it couldn't. I'm saying I don't know of a tool to deswizzle the dds.

Posted
3 hours ago, Nemesisbg23 said:

thank you very much !!! altho we cannot turn them back to GMPK yet right ? hope someone does an export tool soon ❤️ 

really wanna try modding the game owo 

Why don't you try with 3DMigoto using the guide that parapapa posted 1 or 2 pages before?

That method seems to not need to repack in GMPKs.

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